Llywelwyn
bb8cf69b86
WantsToApproach, WantsToFlee (functionality NYI)
2023-08-15 17:31:18 +01:00
Llywelwyn
9b037dceeb
faction-based adjacent ai
2023-08-15 16:29:01 +01:00
Llywelwyn
76d835021b
faction table, applying factions to mobs, and querying reactions
2023-08-15 15:56:00 +01:00
Llywelwyn
b8d7194f28
item identification
2023-08-13 20:49:46 +01:00
Llywelwyn
9e768c5f73
obfuscates names of unidentified items
2023-08-13 20:16:24 +01:00
Llywelwyn
7795044d36
Horrendous hash key gets worse -- REFACTOR THIS LATER
2023-08-13 18:43:04 +01:00
Llywelwyn
71f5c2ac9f
Expands cheat menu
2023-08-13 16:22:30 +01:00
Llywelwyn
0344f87da8
EncumbranceSystem {}
2023-08-13 15:42:56 +01:00
Llywelwyn
0ef3a51e56
in-game cheat/debug menu
2023-08-13 13:43:16 +01:00
Llywelwyn
7460ddee05
serialises dungeon map
2023-08-13 10:03:30 +01:00
Llywelwyn
2a8691efff
entity thawing and freezing on level change
2023-08-13 09:36:02 +01:00
Llywelwyn
dab0683ffd
generic goto_level, implements backtracking
2023-08-13 09:21:07 +01:00
Llywelwyn
25befa9343
Refactors worldmap gen, now uses a master list of maps for backtracking
2023-08-13 08:53:33 +01:00
Llywelwyn
75e17f235d
IntervalSpawnSystem{} now works with mob groupsize flags
2023-08-02 00:37:56 +01:00
Llywelwyn
6f8f42d9fc
Mind component is now properly applied
...
Applied by default to all mobs, unless they have the MINDLESS flag
2023-08-01 12:28:57 +01:00
Llywelwyn
b5e3880a33
IntervalSpawningSystem{} fix, and mobs randomly move
2023-08-01 08:30:04 +01:00
Llywelwyn
5276bb6e34
IntervalSpawningSystem{} (% chance for monster creation each turn)
2023-08-01 07:46:09 +01:00
Llywelwyn
0169a88091
RegenSystem{} for health regen (mana NYI)
2023-08-01 01:44:02 +01:00
Llywelwyn
6cef899ef6
ai refactor, mob spawns now take into account player level, small fixes
2023-07-31 22:24:38 +01:00
Llywelwyn
c00418f7c8
improved logging (debug stuff)
2023-07-31 05:39:09 +01:00
Llywelwyn
aac6e0ad02
Speed with TURN_COST and slight randomisation to reduce predictability
2023-07-31 05:07:41 +01:00
Llywelwyn
dce40ac741
speed system - NYI
2023-07-31 03:05:25 +01:00
Llywelwyn
475f96d4e6
cleans up spawning, rolling for items/mobs/traps separately
2023-07-30 14:16:57 +01:00
Llywelwyn
a17a2c8f11
combat system 2nd pass - multiattacks for natural attackers
2023-07-30 05:30:01 +01:00
Llywelwyn
42113ad6a4
building and theming the forest
2023-07-30 04:17:20 +01:00
Llywelwyn
b4c80b919e
delayed particles
2023-07-29 20:29:29 +01:00
Llywelwyn
6d6b84ae6a
town tweaks
2023-07-29 08:43:40 +01:00
Llywelwyn
3dab5202f8
levels, and ui changes
2023-07-29 05:56:52 +01:00
Llywelwyn
be2c8a35a5
title image, ui tweaks
2023-07-29 02:21:36 +01:00
Llywelwyn
2d4758ced1
seen entities on ui
2023-07-29 00:12:03 +01:00
Llywelwyn
650afaf821
fixes message log wrapping - sort of
...
it's an improvement - messages will wrap if the added fragment is longer than the maximum width, but it still causes issues if an *individual* fragment is longer than the width. the proper solution here, i think, is to get rid of the whole fragment system and just log words and newlines, and not have to bother with any of this.
2023-07-28 21:06:08 +01:00
Llywelwyn
1e25d062db
ranged targeting fixes (set_bg doesn't work with fancy console)
...
currently not using fancy features for anything, so just went back to the simple console
2023-07-28 17:58:32 +01:00
Llywelwyn
c169a1eae6
combat system overhaul - d20/hack-like
2023-07-28 06:29:59 +01:00
Llywelwyn
32044dbb6a
removes unused resources, and embedded font fix
2023-07-28 01:51:14 +01:00
Llywelwyn
d2648c4560
visual overhaul
2023-07-28 01:06:42 +01:00
Llywelwyn
b940142f16
the town
2023-07-27 21:15:20 +01:00
Llywelwyn
1239597422
decouples depth from difficulty, and renames depth to ID
...
for future impl of branches
2023-07-27 17:59:46 +01:00
Llywelwyn
f2fabafe57
starting in town
2023-07-26 01:35:02 +01:00
Llywelwyn
f53b767376
overhaul: data-driven architecture
2023-07-25 03:50:50 +01:00
Llywelwyn
7f0465da73
finishes decoupling map from camera
2023-07-24 18:53:51 +01:00
Llywelwyn
2ecfd25d95
decoupled camera from map, wands of digging, wand use tracking
2023-07-24 18:14:38 +01:00
Llywelwyn
f9057da71b
event logging/game over message
2023-07-24 05:31:30 +01:00
Llywelwyn
1c435f8d60
tweaks
2023-07-24 04:32:56 +01:00
Llywelwyn
0472c8a8bf
help screen [?], and [f]orcing doors open
2023-07-24 03:13:23 +01:00
Llywelwyn
3e2eee9709
ActionWithDirection runstate
...
- setting this runstate with a function as arg will give a direction prompt, and then call the function with the selected direction as the argument. i.e. for opening a door or throwing an item in a specific direction
2023-07-24 00:58:40 +01:00
Llywelwyn
72bd7558fa
doors render when they've been revealed
2023-07-23 21:49:52 +01:00
Llywelwyn
ab5797078c
corridor types, doors, some refactoring
2023-07-23 21:23:38 +01:00
Llywelwyn
b7b2061228
fun with layers, and inventory display refactor
2023-07-23 15:50:56 +01:00
Llywelwyn
b4420ba538
inventory refactor, maybe slightly unwieldy
2023-07-23 01:42:26 +01:00
Llywelwyn
e2afd47830
attribute component - functionality NYI
2023-07-21 21:43:24 +01:00