Llywelwyn
2d4758ced1
seen entities on ui
2023-07-29 00:12:03 +01:00
Llywelwyn
650afaf821
fixes message log wrapping - sort of
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it's an improvement - messages will wrap if the added fragment is longer than the maximum width, but it still causes issues if an *individual* fragment is longer than the width. the proper solution here, i think, is to get rid of the whole fragment system and just log words and newlines, and not have to bother with any of this.
2023-07-28 21:06:08 +01:00
Llywelwyn
1e25d062db
ranged targeting fixes (set_bg doesn't work with fancy console)
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currently not using fancy features for anything, so just went back to the simple console
2023-07-28 17:58:32 +01:00
Llywelwyn
c169a1eae6
combat system overhaul - d20/hack-like
2023-07-28 06:29:59 +01:00
Llywelwyn
d2648c4560
visual overhaul
2023-07-28 01:06:42 +01:00
Llywelwyn
1239597422
decouples depth from difficulty, and renames depth to ID
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for future impl of branches
2023-07-27 17:59:46 +01:00
Llywelwyn
cdf16aca9d
particles, and centred camera
2023-07-24 23:01:34 +01:00
Llywelwyn
7f0465da73
finishes decoupling map from camera
2023-07-24 18:53:51 +01:00
Llywelwyn
2ecfd25d95
decoupled camera from map, wands of digging, wand use tracking
2023-07-24 18:14:38 +01:00
Llywelwyn
f9057da71b
event logging/game over message
2023-07-24 05:31:30 +01:00
Llywelwyn
1c435f8d60
tweaks
2023-07-24 04:32:56 +01:00
Llywelwyn
0472c8a8bf
help screen [?], and [f]orcing doors open
2023-07-24 03:13:23 +01:00
Llywelwyn
3e2eee9709
ActionWithDirection runstate
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- setting this runstate with a function as arg will give a direction prompt, and then call the function with the selected direction as the argument. i.e. for opening a door or throwing an item in a specific direction
2023-07-24 00:58:40 +01:00
Llywelwyn
b7b2061228
fun with layers, and inventory display refactor
2023-07-23 15:50:56 +01:00
Llywelwyn
050923fab0
pluralised names
2023-07-23 02:10:29 +01:00
Llywelwyn
b4420ba538
inventory refactor, maybe slightly unwieldy
2023-07-23 01:42:26 +01:00
Llywelwyn
d316a55818
basic trap implementation
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confusion on player is NYI
2023-07-15 09:59:20 +01:00
Llywelwyn
4cd4b638ec
vi-keys in menu fix
2023-07-12 08:26:26 +01:00
Llywelwyn
73bd07c1b8
hunger system
2023-07-12 08:17:50 +01:00
Llywelwyn
ec9127573c
fastfov and telepathy
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currently no way to *gain* telepathy, but it works
2023-07-11 11:12:11 +01:00
Llywelwyn
27d14ac97d
gameover
2023-07-11 08:17:18 +01:00
Llywelwyn
8d04c40389
basic equippables
2023-07-11 07:43:35 +01:00
Llywelwyn
595ec61332
vi-keys menu nav, and 80x60 menu bg img
2023-07-11 04:50:55 +01:00
Llywelwyn
42901b984e
extends log builder, swaps away from textblocks
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line wrapping no longer works, but in return the message log can easily be swapped between ascending/descending, and spaces/no spaces between entries.
realistically nobody wants to read a huge wrapped line anyway so those can just be avoided
2023-07-11 02:41:01 +01:00
Llywelwyn
c10eda695a
logs + events refactor
2023-07-10 13:09:01 +01:00
Llywelwyn
85881db62f
pre-api removal
2023-07-10 11:46:21 +01:00
Llywelwyn
c6639b7616
weighted spawns, magic mapping, and curses
2023-07-10 06:49:31 +01:00
Llywelwyn
b8f8691e90
depth, waiting (with hp recovery), hit die for monsters, ui tweak
2023-07-10 03:35:09 +01:00
Llywelwyn
51060f1a85
saveload system
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localstorage isn't supported by wasm, so playing online will probably just not have save games for a while
2023-07-09 12:09:30 +01:00
Llywelwyn
06c3d40c65
magic missile, fireball scrolls
2023-07-09 09:12:21 +01:00
Llywelwyn
7bf1c0b887
Brogue-style tile colour offsets, and main menu
2023-07-09 03:35:31 +01:00
Llywelwyn
f26adf352e
inventory finishes
2023-07-07 08:37:29 +01:00
Llywelwyn
986adb6fce
gui, inventory, symmetrical shadowcasting, bugfixes
2023-07-07 07:10:44 +01:00
Llywelwyn
d3a09df7a8
initial commit
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using rltk
2023-07-06 16:47:07 +01:00