corridor types, doors, some refactoring

This commit is contained in:
Llywelwyn 2023-07-23 21:23:38 +01:00
parent 46e0c6ec6b
commit ab5797078c
19 changed files with 380 additions and 35 deletions

View file

@ -50,12 +50,14 @@ pub fn save_game(ecs: &mut World) {
AOE,
Attributes,
BlocksTile,
BlocksVisibility,
CombatStats,
Confusion,
Consumable,
Cursed,
DefenceBonus,
Destructible,
Door,
EntityMoved,
EntryTrigger,
Equippable,
@ -143,12 +145,14 @@ pub fn load_game(ecs: &mut World) {
AOE,
Attributes,
BlocksTile,
BlocksVisibility,
CombatStats,
Confusion,
Consumable,
Cursed,
DefenceBonus,
Destructible,
Door,
EntityMoved,
EntryTrigger,
Equippable,