corridor types, doors, some refactoring
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19 changed files with 380 additions and 35 deletions
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@ -50,12 +50,14 @@ pub fn save_game(ecs: &mut World) {
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AOE,
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Attributes,
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BlocksTile,
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BlocksVisibility,
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CombatStats,
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Confusion,
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Consumable,
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Cursed,
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DefenceBonus,
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Destructible,
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Door,
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EntityMoved,
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EntryTrigger,
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Equippable,
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@ -143,12 +145,14 @@ pub fn load_game(ecs: &mut World) {
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AOE,
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Attributes,
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BlocksTile,
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BlocksVisibility,
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CombatStats,
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Confusion,
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Consumable,
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Cursed,
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DefenceBonus,
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Destructible,
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Door,
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EntityMoved,
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EntryTrigger,
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Equippable,
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