corridor types, doors, some refactoring
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19 changed files with 380 additions and 35 deletions
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@ -63,6 +63,14 @@ pub struct Name {
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#[derive(Component, Debug, Serialize, Deserialize, Clone)]
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pub struct BlocksTile {}
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#[derive(Component, Debug, Serialize, Deserialize, Clone)]
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pub struct BlocksVisibility {}
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#[derive(Component, Debug, Serialize, Deserialize, Clone)]
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pub struct Door {
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pub open: bool,
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}
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#[derive(Serialize, Deserialize, Copy, Clone, PartialEq)]
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pub enum HungerState {
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Satiated,
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