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8 changed files with 937 additions and 15 deletions
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@ -2,13 +2,25 @@ use rltk::prelude::*;
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use serde::{ Deserialize, Serialize };
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use std::collections::{ HashSet, HashMap };
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mod tiletype;
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pub use tiletype::{ tile_cost, tile_opaque, tile_walkable, TileType, get_dest, Destination };
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pub use tiletype::{
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tile_cost,
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tile_opaque,
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tile_walkable,
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tile_blocks_telepathy,
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TileType,
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get_dest,
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Destination,
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};
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mod interval_spawning_system;
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pub use interval_spawning_system::{ maybe_map_message, try_spawn_interval };
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pub mod dungeon;
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pub use dungeon::{ level_transition, MasterDungeonMap };
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pub mod themes;
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use super::data::visuals::{ BRIGHTEN_FG_COLOUR_BY, GLOBAL_OFFSET_MIN_CLAMP, GLOBAL_OFFSET_MAX_CLAMP };
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use super::data::visuals::{
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BRIGHTEN_FG_COLOUR_BY,
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GLOBAL_OFFSET_MIN_CLAMP,
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GLOBAL_OFFSET_MAX_CLAMP,
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};
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// FIXME: If the map size gets too small, entities stop being rendered starting from the right.
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// i.e. on a map size of 40*40, only entities to the left of the player are rendered.
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