diff --git a/src/main.rs b/src/main.rs index 17a9b31..c122e37 100644 --- a/src/main.rs +++ b/src/main.rs @@ -3,7 +3,7 @@ use specs::prelude::*; use specs::saveload::{ SimpleMarker, SimpleMarkerAllocator }; use rltk::prelude::*; -const DISPLAYWIDTH: i32 = 105; +const DISPLAYWIDTH: i32 = 100; const DISPLAYHEIGHT: i32 = 56; fn main() -> rltk::BError { diff --git a/src/map/mod.rs b/src/map/mod.rs index df93dc3..df7de7f 100644 --- a/src/map/mod.rs +++ b/src/map/mod.rs @@ -2,13 +2,25 @@ use rltk::prelude::*; use serde::{ Deserialize, Serialize }; use std::collections::{ HashSet, HashMap }; mod tiletype; -pub use tiletype::{ tile_cost, tile_opaque, tile_walkable, TileType, get_dest, Destination }; +pub use tiletype::{ + tile_cost, + tile_opaque, + tile_walkable, + tile_blocks_telepathy, + TileType, + get_dest, + Destination, +}; mod interval_spawning_system; pub use interval_spawning_system::{ maybe_map_message, try_spawn_interval }; pub mod dungeon; pub use dungeon::{ level_transition, MasterDungeonMap }; pub mod themes; -use super::data::visuals::{ BRIGHTEN_FG_COLOUR_BY, GLOBAL_OFFSET_MIN_CLAMP, GLOBAL_OFFSET_MAX_CLAMP }; +use super::data::visuals::{ + BRIGHTEN_FG_COLOUR_BY, + GLOBAL_OFFSET_MIN_CLAMP, + GLOBAL_OFFSET_MAX_CLAMP, +}; // FIXME: If the map size gets too small, entities stop being rendered starting from the right. // i.e. on a map size of 40*40, only entities to the left of the player are rendered. diff --git a/src/map/tiletype.rs b/src/map/tiletype.rs index f451c9b..2a7d7f1 100644 --- a/src/map/tiletype.rs +++ b/src/map/tiletype.rs @@ -29,7 +29,11 @@ pub enum TileType { } pub fn tile_walkable(tt: TileType) -> bool { match tt { - TileType::ImpassableMountain | TileType::Wall | TileType::DeepWater | TileType::Fence | TileType::Bars => false, + | TileType::ImpassableMountain + | TileType::Wall + | TileType::DeepWater + | TileType::Fence + | TileType::Bars => false, _ => true, } } @@ -40,6 +44,11 @@ pub fn tile_opaque(tt: TileType) -> bool { _ => false, } } +pub fn tile_blocks_telepathy(tt: TileType) -> bool { + match tt { + _ => false, + } +} pub fn tile_cost(tt: TileType) -> f32 { match tt { TileType::Road => 0.75, diff --git a/src/visibility_system.rs b/src/visibility_system.rs index 4a22238..31cc1ac 100644 --- a/src/visibility_system.rs +++ b/src/visibility_system.rs @@ -11,6 +11,7 @@ use super::{ Viewshed, Renderable, gui::renderable_colour, + tile_blocks_telepathy, }; use rltk::{ FieldOfViewAlg::SymmetricShadowcasting, Point }; use specs::prelude::*; @@ -73,7 +74,8 @@ impl<'a> System<'a> for VisibilitySystem { p.y >= 0 && p.y < map.height && (map.lit_tiles[map.xy_idx(p.x, p.y)] == true || - rltk::DistanceAlg::Pythagoras.distance2d(Point::new(p.x, p.y), origin) < 1.5) + rltk::DistanceAlg::Pythagoras.distance2d(Point::new(p.x, p.y), origin) < + 1.5) }); // If this is the player, reveal what they can see @@ -119,8 +121,10 @@ impl<'a> System<'a> for VisibilitySystem { if let Some(_is_blind) = blind_entities.get(ent) { range *= BLIND_TELEPATHY_RANGE_MULTIPLIER; } - telepath.telepath_tiles = fast_fov(pos.x, pos.y, range); - telepath.telepath_tiles.retain(|p| p.x >= 0 && p.x < map.width && p.y >= 0 && p.y < map.height); + telepath.telepath_tiles = fast_fov(pos.x, pos.y, range, &map); + telepath.telepath_tiles.retain( + |p| p.x >= 0 && p.x < map.width && p.y >= 0 && p.y < map.height + ); // If this is the player, reveal what they can see let _p: Option<&Player> = player.get(ent); @@ -138,7 +142,7 @@ impl<'a> System<'a> for VisibilitySystem { } } -pub fn fast_fov(p_x: i32, p_y: i32, r: i32) -> Vec { +pub fn fast_fov(p_x: i32, p_y: i32, r: i32, map: &WriteExpect) -> Vec { let mut visible_tiles: Vec = Vec::new(); let mut i = 0; @@ -149,7 +153,17 @@ pub fn fast_fov(p_x: i32, p_y: i32, r: i32) -> Vec { let mut ox: f32 = (p_x as f32) + (0.5 as f32); let mut oy: f32 = (p_y as f32) + (0.5 as f32); for _i in 0..r { - visible_tiles.push(Point::new(ox as i32, oy as i32)); + let (ox_i32, oy_i32) = (ox as i32, oy as i32); + visible_tiles.push(Point::new(ox_i32, oy_i32)); + if + ox_i32 >= 0 && + ox_i32 < map.width && + oy_i32 >= 0 && + oy_i32 < map.height && + tile_blocks_telepathy(map.tiles[map.xy_idx(ox_i32, oy_i32)]) + { + break; + } ox += x; oy += y; } diff --git a/wasm/rust-rl.js b/wasm/rust-rl.js index 18ae31a..7036263 100644 --- a/wasm/rust-rl.js +++ b/wasm/rust-rl.js @@ -212,11 +212,11 @@ function makeMutClosure(arg0, arg1, dtor, f) { return real; } function __wbg_adapter_20(arg0, arg1) { - wasm._dyn_core__ops__function__FnMut_____Output___R_as_wasm_bindgen__closure__WasmClosure___describe__invoke__h3e572c40b25c41ad(arg0, arg1); + wasm._dyn_core__ops__function__FnMut_____Output___R_as_wasm_bindgen__closure__WasmClosure___describe__invoke__h66b665bcfa5ccc10(arg0, arg1); } function __wbg_adapter_23(arg0, arg1, arg2) { - wasm._dyn_core__ops__function__FnMut__A____Output___R_as_wasm_bindgen__closure__WasmClosure___describe__invoke__h587309ca011e200b(arg0, arg1, addHeapObject(arg2)); + wasm._dyn_core__ops__function__FnMut__A____Output___R_as_wasm_bindgen__closure__WasmClosure___describe__invoke__h7f980deb71f217f3(arg0, arg1, addHeapObject(arg2)); } function handleError(f, args) { @@ -821,12 +821,12 @@ function __wbg_get_imports() { const ret = makeMutClosure(arg0, arg1, 14, __wbg_adapter_20); return addHeapObject(ret); }; - imports.wbg.__wbindgen_closure_wrapper2956 = function(arg0, arg1, arg2) { - const ret = makeMutClosure(arg0, arg1, 700, __wbg_adapter_23); + imports.wbg.__wbindgen_closure_wrapper2960 = function(arg0, arg1, arg2) { + const ret = makeMutClosure(arg0, arg1, 698, __wbg_adapter_23); return addHeapObject(ret); }; - imports.wbg.__wbindgen_closure_wrapper2958 = function(arg0, arg1, arg2) { - const ret = makeMutClosure(arg0, arg1, 700, __wbg_adapter_23); + imports.wbg.__wbindgen_closure_wrapper2962 = function(arg0, arg1, arg2) { + const ret = makeMutClosure(arg0, arg1, 698, __wbg_adapter_23); return addHeapObject(ret); }; diff --git a/wasm/rust-rl_bg.wasm b/wasm/rust-rl_bg.wasm index 9ab1f19..79ebb75 100644 Binary files a/wasm/rust-rl_bg.wasm and b/wasm/rust-rl_bg.wasm differ diff --git a/web/rust-rl.js b/web/rust-rl.js new file mode 100644 index 0000000..7036263 --- /dev/null +++ b/web/rust-rl.js @@ -0,0 +1,887 @@ +let wasm_bindgen; +(function() { + const __exports = {}; + let script_src; + if (typeof document !== 'undefined' && document.currentScript !== null) { + script_src = new URL(document.currentScript.src, location.href).toString(); + } + let wasm = undefined; + + const heap = new Array(128).fill(undefined); + + heap.push(undefined, null, true, false); + +function getObject(idx) { return heap[idx]; } + +let heap_next = heap.length; + +function dropObject(idx) { + if (idx < 132) return; + heap[idx] = heap_next; + heap_next = idx; +} + +function takeObject(idx) { + const ret = getObject(idx); + dropObject(idx); + return ret; +} + +function addHeapObject(obj) { + if (heap_next === heap.length) heap.push(heap.length + 1); + const idx = heap_next; + heap_next = heap[idx]; + + heap[idx] = obj; + return idx; +} + +let WASM_VECTOR_LEN = 0; + +let cachedUint8Memory0 = null; + +function getUint8Memory0() { + if (cachedUint8Memory0 === null || cachedUint8Memory0.byteLength === 0) { + cachedUint8Memory0 = new Uint8Array(wasm.memory.buffer); + } + return cachedUint8Memory0; +} + +const cachedTextEncoder = (typeof TextEncoder !== 'undefined' ? new TextEncoder('utf-8') : { encode: () => { throw Error('TextEncoder not available') } } ); + +const encodeString = (typeof cachedTextEncoder.encodeInto === 'function' + ? function (arg, view) { + return cachedTextEncoder.encodeInto(arg, view); +} + : function (arg, view) { + const buf = cachedTextEncoder.encode(arg); + view.set(buf); + return { + read: arg.length, + written: buf.length + }; +}); + +function passStringToWasm0(arg, malloc, realloc) { + + if (realloc === undefined) { + const buf = cachedTextEncoder.encode(arg); + const ptr = malloc(buf.length, 1) >>> 0; + getUint8Memory0().subarray(ptr, ptr + buf.length).set(buf); + WASM_VECTOR_LEN = buf.length; + return ptr; + } + + let len = arg.length; + let ptr = malloc(len, 1) >>> 0; + + const mem = getUint8Memory0(); + + let offset = 0; + + for (; offset < len; offset++) { + const code = arg.charCodeAt(offset); + if (code > 0x7F) break; + mem[ptr + offset] = code; + } + + if (offset !== len) { + if (offset !== 0) { + arg = arg.slice(offset); + } + ptr = realloc(ptr, len, len = offset + arg.length * 3, 1) >>> 0; + const view = getUint8Memory0().subarray(ptr + offset, ptr + len); + const ret = encodeString(arg, view); + + offset += ret.written; + } + + WASM_VECTOR_LEN = offset; + return ptr; +} + +function isLikeNone(x) { + return x === undefined || x === null; +} + +let cachedInt32Memory0 = null; + +function getInt32Memory0() { + if (cachedInt32Memory0 === null || cachedInt32Memory0.byteLength === 0) { + cachedInt32Memory0 = new Int32Array(wasm.memory.buffer); + } + return cachedInt32Memory0; +} + +function debugString(val) { + // primitive types + const type = typeof val; + if (type == 'number' || type == 'boolean' || val == null) { + return `${val}`; + } + if (type == 'string') { + return `"${val}"`; + } + if (type == 'symbol') { + const description = val.description; + if (description == null) { + return 'Symbol'; + } else { + return `Symbol(${description})`; + } + } + if (type == 'function') { + const name = val.name; + if (typeof name == 'string' && name.length > 0) { + return `Function(${name})`; + } else { + return 'Function'; + } + } + // objects + if (Array.isArray(val)) { + const length = val.length; + let debug = '['; + if (length > 0) { + debug += debugString(val[0]); + } + for(let i = 1; i < length; i++) { + debug += ', ' + debugString(val[i]); + } + debug += ']'; + return debug; + } + // Test for built-in + const builtInMatches = /\[object ([^\]]+)\]/.exec(toString.call(val)); + let className; + if (builtInMatches.length > 1) { + className = builtInMatches[1]; + } else { + // Failed to match the standard '[object ClassName]' + return toString.call(val); + } + if (className == 'Object') { + // we're a user defined class or Object + // JSON.stringify avoids problems with cycles, and is generally much + // easier than looping through ownProperties of `val`. + try { + return 'Object(' + JSON.stringify(val) + ')'; + } catch (_) { + return 'Object'; + } + } + // errors + if (val instanceof Error) { + return `${val.name}: ${val.message}\n${val.stack}`; + } + // TODO we could test for more things here, like `Set`s and `Map`s. + return className; +} + +const cachedTextDecoder = (typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-8', { ignoreBOM: true, fatal: true }) : { decode: () => { throw Error('TextDecoder not available') } } ); + +if (typeof TextDecoder !== 'undefined') { cachedTextDecoder.decode(); }; + +function getStringFromWasm0(ptr, len) { + ptr = ptr >>> 0; + return cachedTextDecoder.decode(getUint8Memory0().subarray(ptr, ptr + len)); +} + +function makeMutClosure(arg0, arg1, dtor, f) { + const state = { a: arg0, b: arg1, cnt: 1, dtor }; + const real = (...args) => { + // First up with a closure we increment the internal reference + // count. This ensures that the Rust closure environment won't + // be deallocated while we're invoking it. + state.cnt++; + const a = state.a; + state.a = 0; + try { + return f(a, state.b, ...args); + } finally { + if (--state.cnt === 0) { + wasm.__wbindgen_export_2.get(state.dtor)(a, state.b); + + } else { + state.a = a; + } + } + }; + real.original = state; + + return real; +} +function __wbg_adapter_20(arg0, arg1) { + wasm._dyn_core__ops__function__FnMut_____Output___R_as_wasm_bindgen__closure__WasmClosure___describe__invoke__h66b665bcfa5ccc10(arg0, arg1); +} + +function __wbg_adapter_23(arg0, arg1, arg2) { + wasm._dyn_core__ops__function__FnMut__A____Output___R_as_wasm_bindgen__closure__WasmClosure___describe__invoke__h7f980deb71f217f3(arg0, arg1, addHeapObject(arg2)); +} + +function handleError(f, args) { + try { + return f.apply(this, args); + } catch (e) { + wasm.__wbindgen_exn_store(addHeapObject(e)); + } +} + +function getArrayU8FromWasm0(ptr, len) { + ptr = ptr >>> 0; + return getUint8Memory0().subarray(ptr / 1, ptr / 1 + len); +} + +async function __wbg_load(module, imports) { + if (typeof Response === 'function' && module instanceof Response) { + if (typeof WebAssembly.instantiateStreaming === 'function') { + try { + return await WebAssembly.instantiateStreaming(module, imports); + + } catch (e) { + if (module.headers.get('Content-Type') != 'application/wasm') { + console.warn("`WebAssembly.instantiateStreaming` failed because your server does not serve wasm with `application/wasm` MIME type. Falling back to `WebAssembly.instantiate` which is slower. Original error:\n", e); + + } else { + throw e; + } + } + } + + const bytes = await module.arrayBuffer(); + return await WebAssembly.instantiate(bytes, imports); + + } else { + const instance = await WebAssembly.instantiate(module, imports); + + if (instance instanceof WebAssembly.Instance) { + return { instance, module }; + + } else { + return instance; + } + } +} + +function __wbg_get_imports() { + const imports = {}; + imports.wbg = {}; + imports.wbg.__wbindgen_cb_drop = function(arg0) { + const obj = takeObject(arg0).original; + if (obj.cnt-- == 1) { + obj.a = 0; + return true; + } + const ret = false; + return ret; + }; + imports.wbg.__wbindgen_object_drop_ref = function(arg0) { + takeObject(arg0); + }; + imports.wbg.__wbg_log_0e24d345b14995ec = function(arg0, arg1) { + console.log(getStringFromWasm0(arg0, arg1)); + }; + imports.wbg.__wbindgen_object_clone_ref = function(arg0) { + const ret = getObject(arg0); + return addHeapObject(ret); + }; + imports.wbg.__wbg_new_abda76e883ba8a5f = function() { + const ret = new Error(); + return addHeapObject(ret); + }; + imports.wbg.__wbg_stack_658279fe44541cf6 = function(arg0, arg1) { + const ret = getObject(arg1).stack; + const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); + const len1 = WASM_VECTOR_LEN; + getInt32Memory0()[arg0 / 4 + 1] = len1; + getInt32Memory0()[arg0 / 4 + 0] = ptr1; + }; + imports.wbg.__wbg_error_f851667af71bcfc6 = function(arg0, arg1) { + let deferred0_0; + let deferred0_1; + try { + deferred0_0 = arg0; + deferred0_1 = arg1; + console.error(getStringFromWasm0(arg0, arg1)); + } finally { + wasm.__wbindgen_free(deferred0_0, deferred0_1, 1); + } + }; + imports.wbg.__wbindgen_string_get = function(arg0, arg1) { + const obj = getObject(arg1); + const ret = typeof(obj) === 'string' ? obj : undefined; + var ptr1 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); + var len1 = WASM_VECTOR_LEN; + getInt32Memory0()[arg0 / 4 + 1] = len1; + getInt32Memory0()[arg0 / 4 + 0] = ptr1; + }; + imports.wbg.__wbindgen_boolean_get = function(arg0) { + const v = getObject(arg0); + const ret = typeof(v) === 'boolean' ? (v ? 1 : 0) : 2; + return ret; + }; + imports.wbg.__wbg_instanceof_WebGl2RenderingContext_f921526c513bf717 = function(arg0) { + let result; + try { + result = getObject(arg0) instanceof WebGL2RenderingContext; + } catch { + result = false; + } + const ret = result; + return ret; + }; + imports.wbg.__wbg_bindVertexArray_8863a216d7b0a339 = function(arg0, arg1) { + getObject(arg0).bindVertexArray(getObject(arg1)); + }; + imports.wbg.__wbg_bufferData_21334671c4ba6004 = function(arg0, arg1, arg2, arg3) { + getObject(arg0).bufferData(arg1 >>> 0, getObject(arg2), arg3 >>> 0); + }; + imports.wbg.__wbg_createVertexArray_51d51e1e1e13e9f6 = function(arg0) { + const ret = getObject(arg0).createVertexArray(); + return isLikeNone(ret) ? 0 : addHeapObject(ret); + }; + imports.wbg.__wbg_texImage2D_07240affd06971e9 = function() { return handleError(function (arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9) { + getObject(arg0).texImage2D(arg1 >>> 0, arg2, arg3, arg4, arg5, arg6, arg7 >>> 0, arg8 >>> 0, getObject(arg9)); + }, arguments) }; + imports.wbg.__wbg_attachShader_47256b6b3d42a22e = function(arg0, arg1, arg2) { + getObject(arg0).attachShader(getObject(arg1), getObject(arg2)); + }; + imports.wbg.__wbg_bindBuffer_24f6010e273fa400 = function(arg0, arg1, arg2) { + getObject(arg0).bindBuffer(arg1 >>> 0, getObject(arg2)); + }; + imports.wbg.__wbg_bindFramebuffer_a9573e340dab20fe = function(arg0, arg1, arg2) { + getObject(arg0).bindFramebuffer(arg1 >>> 0, getObject(arg2)); + }; + imports.wbg.__wbg_bindTexture_92d6d7f8bff9531e = function(arg0, arg1, arg2) { + getObject(arg0).bindTexture(arg1 >>> 0, getObject(arg2)); + }; + imports.wbg.__wbg_blendFunc_533de6de45b80a09 = function(arg0, arg1, arg2) { + getObject(arg0).blendFunc(arg1 >>> 0, arg2 >>> 0); + }; + imports.wbg.__wbg_clear_2db2efe323bfdf68 = function(arg0, arg1) { + getObject(arg0).clear(arg1 >>> 0); + }; + imports.wbg.__wbg_clearColor_7a7d04702f7e38e5 = function(arg0, arg1, arg2, arg3, arg4) { + getObject(arg0).clearColor(arg1, arg2, arg3, arg4); + }; + imports.wbg.__wbg_compileShader_6bf78b425d5c98e1 = function(arg0, arg1) { + getObject(arg0).compileShader(getObject(arg1)); + }; + imports.wbg.__wbg_createBuffer_323425af422748ac = function(arg0) { + const ret = getObject(arg0).createBuffer(); + return isLikeNone(ret) ? 0 : addHeapObject(ret); + }; + imports.wbg.__wbg_createFramebuffer_1684a99697ac9563 = function(arg0) { + const ret = getObject(arg0).createFramebuffer(); + return isLikeNone(ret) ? 0 : addHeapObject(ret); + }; + imports.wbg.__wbg_createProgram_4eaf3b97b5747a62 = function(arg0) { + const ret = getObject(arg0).createProgram(); + return isLikeNone(ret) ? 0 : addHeapObject(ret); + }; + imports.wbg.__wbg_createShader_429776c9dd6fb87b = function(arg0, arg1) { + const ret = getObject(arg0).createShader(arg1 >>> 0); + return isLikeNone(ret) ? 0 : addHeapObject(ret); + }; + imports.wbg.__wbg_createTexture_1bf4d6fec570124b = function(arg0) { + const ret = getObject(arg0).createTexture(); + return isLikeNone(ret) ? 0 : addHeapObject(ret); + }; + imports.wbg.__wbg_disable_e02106ca6c7002d6 = function(arg0, arg1) { + getObject(arg0).disable(arg1 >>> 0); + }; + imports.wbg.__wbg_drawArrays_c91ce3f736bf1f2a = function(arg0, arg1, arg2, arg3) { + getObject(arg0).drawArrays(arg1 >>> 0, arg2, arg3); + }; + imports.wbg.__wbg_drawElements_a9529eefaf2008bd = function(arg0, arg1, arg2, arg3, arg4) { + getObject(arg0).drawElements(arg1 >>> 0, arg2, arg3 >>> 0, arg4); + }; + imports.wbg.__wbg_enable_195891416c520019 = function(arg0, arg1) { + getObject(arg0).enable(arg1 >>> 0); + }; + imports.wbg.__wbg_enableVertexAttribArray_8804480c2ea0bb72 = function(arg0, arg1) { + getObject(arg0).enableVertexAttribArray(arg1 >>> 0); + }; + imports.wbg.__wbg_framebufferTexture2D_e88fcbd7f8523bb8 = function(arg0, arg1, arg2, arg3, arg4, arg5) { + getObject(arg0).framebufferTexture2D(arg1 >>> 0, arg2 >>> 0, arg3 >>> 0, getObject(arg4), arg5); + }; + imports.wbg.__wbg_getError_7191ad6ea53607fe = function(arg0) { + const ret = getObject(arg0).getError(); + return ret; + }; + imports.wbg.__wbg_getExtension_77909f6d51d49d4d = function() { return handleError(function (arg0, arg1, arg2) { + const ret = getObject(arg0).getExtension(getStringFromWasm0(arg1, arg2)); + return isLikeNone(ret) ? 0 : addHeapObject(ret); + }, arguments) }; + imports.wbg.__wbg_getParameter_55b36a787dbbfb74 = function() { return handleError(function (arg0, arg1) { + const ret = getObject(arg0).getParameter(arg1 >>> 0); + return addHeapObject(ret); + }, arguments) }; + imports.wbg.__wbg_getProgramInfoLog_b81bc53188e286fa = function(arg0, arg1, arg2) { + const ret = getObject(arg1).getProgramInfoLog(getObject(arg2)); + var ptr1 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); + var len1 = WASM_VECTOR_LEN; + getInt32Memory0()[arg0 / 4 + 1] = len1; + getInt32Memory0()[arg0 / 4 + 0] = ptr1; + }; + imports.wbg.__wbg_getProgramParameter_35522a0bfdfaad27 = function(arg0, arg1, arg2) { + const ret = getObject(arg0).getProgramParameter(getObject(arg1), arg2 >>> 0); + return addHeapObject(ret); + }; + imports.wbg.__wbg_getShaderInfoLog_968b93e75477d725 = function(arg0, arg1, arg2) { + const ret = getObject(arg1).getShaderInfoLog(getObject(arg2)); + var ptr1 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); + var len1 = WASM_VECTOR_LEN; + getInt32Memory0()[arg0 / 4 + 1] = len1; + getInt32Memory0()[arg0 / 4 + 0] = ptr1; + }; + imports.wbg.__wbg_getShaderParameter_ac2727ae4fe7648e = function(arg0, arg1, arg2) { + const ret = getObject(arg0).getShaderParameter(getObject(arg1), arg2 >>> 0); + return addHeapObject(ret); + }; + imports.wbg.__wbg_getSupportedExtensions_fafc31aab913037d = function(arg0) { + const ret = getObject(arg0).getSupportedExtensions(); + return isLikeNone(ret) ? 0 : addHeapObject(ret); + }; + imports.wbg.__wbg_getUniformLocation_9f6eb60c560a347b = function(arg0, arg1, arg2, arg3) { + const ret = getObject(arg0).getUniformLocation(getObject(arg1), getStringFromWasm0(arg2, arg3)); + return isLikeNone(ret) ? 0 : addHeapObject(ret); + }; + imports.wbg.__wbg_linkProgram_33998194075d71fb = function(arg0, arg1) { + getObject(arg0).linkProgram(getObject(arg1)); + }; + imports.wbg.__wbg_shaderSource_1cb7c64dc7d1a500 = function(arg0, arg1, arg2, arg3) { + getObject(arg0).shaderSource(getObject(arg1), getStringFromWasm0(arg2, arg3)); + }; + imports.wbg.__wbg_texParameteri_85dad939f62a15aa = function(arg0, arg1, arg2, arg3) { + getObject(arg0).texParameteri(arg1 >>> 0, arg2 >>> 0, arg3); + }; + imports.wbg.__wbg_uniform1i_d2e61a6a43889648 = function(arg0, arg1, arg2) { + getObject(arg0).uniform1i(getObject(arg1), arg2); + }; + imports.wbg.__wbg_uniform3f_8364a0959b6c1570 = function(arg0, arg1, arg2, arg3, arg4) { + getObject(arg0).uniform3f(getObject(arg1), arg2, arg3, arg4); + }; + imports.wbg.__wbg_useProgram_3683cf6f60939dcd = function(arg0, arg1) { + getObject(arg0).useProgram(getObject(arg1)); + }; + imports.wbg.__wbg_vertexAttribPointer_316ffe2f0458fde7 = function(arg0, arg1, arg2, arg3, arg4, arg5, arg6) { + getObject(arg0).vertexAttribPointer(arg1 >>> 0, arg2, arg3 >>> 0, arg4 !== 0, arg5, arg6); + }; + imports.wbg.__wbg_getElementById_cc0e0d931b0d9a28 = function(arg0, arg1, arg2) { + const ret = getObject(arg0).getElementById(getStringFromWasm0(arg1, arg2)); + return isLikeNone(ret) ? 0 : addHeapObject(ret); + }; + imports.wbg.__wbg_instanceof_HtmlCanvasElement_da5f9efa0688cf6d = function(arg0) { + let result; + try { + result = getObject(arg0) instanceof HTMLCanvasElement; + } catch { + result = false; + } + const ret = result; + return ret; + }; + imports.wbg.__wbg_setwidth_a667a942dba6656e = function(arg0, arg1) { + getObject(arg0).width = arg1 >>> 0; + }; + imports.wbg.__wbg_setheight_a747d440760fe5aa = function(arg0, arg1) { + getObject(arg0).height = arg1 >>> 0; + }; + imports.wbg.__wbg_getContext_7c5944ea807bf5d3 = function() { return handleError(function (arg0, arg1, arg2) { + const ret = getObject(arg0).getContext(getStringFromWasm0(arg1, arg2)); + return isLikeNone(ret) ? 0 : addHeapObject(ret); + }, arguments) }; + imports.wbg.__wbg_offsetX_5a58f16f6c3a41b6 = function(arg0) { + const ret = getObject(arg0).offsetX; + return ret; + }; + imports.wbg.__wbg_offsetY_c45b4956f6429a95 = function(arg0) { + const ret = getObject(arg0).offsetY; + return ret; + }; + imports.wbg.__wbg_now_0cfdc90c97d0c24b = function(arg0) { + const ret = getObject(arg0).now(); + return ret; + }; + imports.wbg.__wbg_instanceof_Window_9029196b662bc42a = function(arg0) { + let result; + try { + result = getObject(arg0) instanceof Window; + } catch { + result = false; + } + const ret = result; + return ret; + }; + imports.wbg.__wbg_charCode_75cea1a3a6d66388 = function(arg0) { + const ret = getObject(arg0).charCode; + return ret; + }; + imports.wbg.__wbg_keyCode_dfa86be31f5ef90c = function(arg0) { + const ret = getObject(arg0).keyCode; + return ret; + }; + imports.wbg.__wbg_code_96d6322b968b2d17 = function(arg0, arg1) { + const ret = getObject(arg1).code; + const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); + const len1 = WASM_VECTOR_LEN; + getInt32Memory0()[arg0 / 4 + 1] = len1; + getInt32Memory0()[arg0 / 4 + 0] = ptr1; + }; + imports.wbg.__wbg_getModifierState_5102ee8843516d2f = function(arg0, arg1, arg2) { + const ret = getObject(arg0).getModifierState(getStringFromWasm0(arg1, arg2)); + return ret; + }; + imports.wbg.__wbg_document_f7ace2b956f30a4f = function(arg0) { + const ret = getObject(arg0).document; + return isLikeNone(ret) ? 0 : addHeapObject(ret); + }; + imports.wbg.__wbg_performance_2c295061c8b01e0b = function(arg0) { + const ret = getObject(arg0).performance; + return isLikeNone(ret) ? 0 : addHeapObject(ret); + }; + imports.wbg.__wbg_setonkeydown_933cca3c9000a932 = function(arg0, arg1) { + getObject(arg0).onkeydown = getObject(arg1); + }; + imports.wbg.__wbg_setonkeyup_0dfb23e81d0afdde = function(arg0, arg1) { + getObject(arg0).onkeyup = getObject(arg1); + }; + imports.wbg.__wbg_requestAnimationFrame_d082200514b6674d = function() { return handleError(function (arg0, arg1) { + const ret = getObject(arg0).requestAnimationFrame(getObject(arg1)); + return ret; + }, arguments) }; + imports.wbg.__wbg_setonmousedown_4f38d9c057bbfcbd = function(arg0, arg1) { + getObject(arg0).onmousedown = getObject(arg1); + }; + imports.wbg.__wbg_setonmousemove_c0b17753786f3544 = function(arg0, arg1) { + getObject(arg0).onmousemove = getObject(arg1); + }; + imports.wbg.__wbg_setonmouseup_4b447fa380e33802 = function(arg0, arg1) { + getObject(arg0).onmouseup = getObject(arg1); + }; + imports.wbg.__wbg_bufferData_a11a9f65f31e7256 = function(arg0, arg1, arg2, arg3) { + getObject(arg0).bufferData(arg1 >>> 0, getObject(arg2), arg3 >>> 0); + }; + imports.wbg.__wbg_texImage2D_6175916e58c59bc7 = function() { return handleError(function (arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9) { + getObject(arg0).texImage2D(arg1 >>> 0, arg2, arg3, arg4, arg5, arg6, arg7 >>> 0, arg8 >>> 0, getObject(arg9)); + }, arguments) }; + imports.wbg.__wbg_attachShader_b65b695055670cb5 = function(arg0, arg1, arg2) { + getObject(arg0).attachShader(getObject(arg1), getObject(arg2)); + }; + imports.wbg.__wbg_bindBuffer_313561e5bc0e533f = function(arg0, arg1, arg2) { + getObject(arg0).bindBuffer(arg1 >>> 0, getObject(arg2)); + }; + imports.wbg.__wbg_bindFramebuffer_56bf6536a4ced0ec = function(arg0, arg1, arg2) { + getObject(arg0).bindFramebuffer(arg1 >>> 0, getObject(arg2)); + }; + imports.wbg.__wbg_bindTexture_9cb5c770d1ba2cca = function(arg0, arg1, arg2) { + getObject(arg0).bindTexture(arg1 >>> 0, getObject(arg2)); + }; + imports.wbg.__wbg_blendFunc_fbe9d3a688fe71c3 = function(arg0, arg1, arg2) { + getObject(arg0).blendFunc(arg1 >>> 0, arg2 >>> 0); + }; + imports.wbg.__wbg_clear_2ccea1f65b510c97 = function(arg0, arg1) { + getObject(arg0).clear(arg1 >>> 0); + }; + imports.wbg.__wbg_clearColor_de587608b28bc7ed = function(arg0, arg1, arg2, arg3, arg4) { + getObject(arg0).clearColor(arg1, arg2, arg3, arg4); + }; + imports.wbg.__wbg_compileShader_d88d0a8cd9b72b4d = function(arg0, arg1) { + getObject(arg0).compileShader(getObject(arg1)); + }; + imports.wbg.__wbg_createBuffer_59051f4461e7c5e2 = function(arg0) { + const ret = getObject(arg0).createBuffer(); + return isLikeNone(ret) ? 0 : addHeapObject(ret); + }; + imports.wbg.__wbg_createFramebuffer_223c1212ad76affc = function(arg0) { + const ret = getObject(arg0).createFramebuffer(); + return isLikeNone(ret) ? 0 : addHeapObject(ret); + }; + imports.wbg.__wbg_createProgram_88dbe21c0b682e1a = function(arg0) { + const ret = getObject(arg0).createProgram(); + return isLikeNone(ret) ? 0 : addHeapObject(ret); + }; + imports.wbg.__wbg_createShader_9d7d388633caad18 = function(arg0, arg1) { + const ret = getObject(arg0).createShader(arg1 >>> 0); + return isLikeNone(ret) ? 0 : addHeapObject(ret); + }; + imports.wbg.__wbg_createTexture_9d0bb4d741b8ad76 = function(arg0) { + const ret = getObject(arg0).createTexture(); + return isLikeNone(ret) ? 0 : addHeapObject(ret); + }; + imports.wbg.__wbg_disable_5cf2070641fa2ed7 = function(arg0, arg1) { + getObject(arg0).disable(arg1 >>> 0); + }; + imports.wbg.__wbg_drawArrays_d5c7dc2b2376c85a = function(arg0, arg1, arg2, arg3) { + getObject(arg0).drawArrays(arg1 >>> 0, arg2, arg3); + }; + imports.wbg.__wbg_drawElements_3316ee0cd1117c2a = function(arg0, arg1, arg2, arg3, arg4) { + getObject(arg0).drawElements(arg1 >>> 0, arg2, arg3 >>> 0, arg4); + }; + imports.wbg.__wbg_enable_8965e69c596f0a94 = function(arg0, arg1) { + getObject(arg0).enable(arg1 >>> 0); + }; + imports.wbg.__wbg_enableVertexAttribArray_2b0475db43533cf2 = function(arg0, arg1) { + getObject(arg0).enableVertexAttribArray(arg1 >>> 0); + }; + imports.wbg.__wbg_framebufferTexture2D_953e69a8bec22fa9 = function(arg0, arg1, arg2, arg3, arg4, arg5) { + getObject(arg0).framebufferTexture2D(arg1 >>> 0, arg2 >>> 0, arg3 >>> 0, getObject(arg4), arg5); + }; + imports.wbg.__wbg_getError_1e5ec1ec9e58b323 = function(arg0) { + const ret = getObject(arg0).getError(); + return ret; + }; + imports.wbg.__wbg_getProgramInfoLog_0b7af4ad85fa52a4 = function(arg0, arg1, arg2) { + const ret = getObject(arg1).getProgramInfoLog(getObject(arg2)); + var ptr1 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); + var len1 = WASM_VECTOR_LEN; + getInt32Memory0()[arg0 / 4 + 1] = len1; + getInt32Memory0()[arg0 / 4 + 0] = ptr1; + }; + imports.wbg.__wbg_getProgramParameter_2a3735278367f8bc = function(arg0, arg1, arg2) { + const ret = getObject(arg0).getProgramParameter(getObject(arg1), arg2 >>> 0); + return addHeapObject(ret); + }; + imports.wbg.__wbg_getShaderInfoLog_979aafa403ffb252 = function(arg0, arg1, arg2) { + const ret = getObject(arg1).getShaderInfoLog(getObject(arg2)); + var ptr1 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); + var len1 = WASM_VECTOR_LEN; + getInt32Memory0()[arg0 / 4 + 1] = len1; + getInt32Memory0()[arg0 / 4 + 0] = ptr1; + }; + imports.wbg.__wbg_getShaderParameter_e8054f1d9026fb70 = function(arg0, arg1, arg2) { + const ret = getObject(arg0).getShaderParameter(getObject(arg1), arg2 >>> 0); + return addHeapObject(ret); + }; + imports.wbg.__wbg_getUniformLocation_688976233799a45a = function(arg0, arg1, arg2, arg3) { + const ret = getObject(arg0).getUniformLocation(getObject(arg1), getStringFromWasm0(arg2, arg3)); + return isLikeNone(ret) ? 0 : addHeapObject(ret); + }; + imports.wbg.__wbg_linkProgram_9a2d12d120d99917 = function(arg0, arg1) { + getObject(arg0).linkProgram(getObject(arg1)); + }; + imports.wbg.__wbg_shaderSource_f435f9b74440bb54 = function(arg0, arg1, arg2, arg3) { + getObject(arg0).shaderSource(getObject(arg1), getStringFromWasm0(arg2, arg3)); + }; + imports.wbg.__wbg_texParameteri_1f17358e51eb8069 = function(arg0, arg1, arg2, arg3) { + getObject(arg0).texParameteri(arg1 >>> 0, arg2 >>> 0, arg3); + }; + imports.wbg.__wbg_uniform1i_9f94ef0ba6b3cc66 = function(arg0, arg1, arg2) { + getObject(arg0).uniform1i(getObject(arg1), arg2); + }; + imports.wbg.__wbg_uniform3f_c682f4b32f713d1a = function(arg0, arg1, arg2, arg3, arg4) { + getObject(arg0).uniform3f(getObject(arg1), arg2, arg3, arg4); + }; + imports.wbg.__wbg_useProgram_019eb6df066fabf5 = function(arg0, arg1) { + getObject(arg0).useProgram(getObject(arg1)); + }; + imports.wbg.__wbg_vertexAttribPointer_ca11984ee8843c0a = function(arg0, arg1, arg2, arg3, arg4, arg5, arg6) { + getObject(arg0).vertexAttribPointer(arg1 >>> 0, arg2, arg3 >>> 0, arg4 !== 0, arg5, arg6); + }; + imports.wbg.__wbg_bindVertexArrayOES_b7d9da7e073aa6b5 = function(arg0, arg1) { + getObject(arg0).bindVertexArrayOES(getObject(arg1)); + }; + imports.wbg.__wbg_createVertexArrayOES_6a3c3a5a68201f8f = function(arg0) { + const ret = getObject(arg0).createVertexArrayOES(); + return isLikeNone(ret) ? 0 : addHeapObject(ret); + }; + imports.wbg.__wbg_self_1c2814d86e6e51e3 = function() { return handleError(function () { + const ret = self.self; + return addHeapObject(ret); + }, arguments) }; + imports.wbg.__wbg_crypto_70532d614bc7e028 = function(arg0) { + const ret = getObject(arg0).crypto; + return addHeapObject(ret); + }; + imports.wbg.__wbg_msCrypto_4e9b4dd0e1abade6 = function(arg0) { + const ret = getObject(arg0).msCrypto; + return addHeapObject(ret); + }; + imports.wbg.__wbindgen_is_undefined = function(arg0) { + const ret = getObject(arg0) === undefined; + return ret; + }; + imports.wbg.__wbg_static_accessor_MODULE_7781e47b50010688 = function() { + const ret = module; + return addHeapObject(ret); + }; + imports.wbg.__wbg_require_9ace3ae680954e98 = function() { return handleError(function (arg0, arg1, arg2) { + const ret = getObject(arg0).require(getStringFromWasm0(arg1, arg2)); + return addHeapObject(ret); + }, arguments) }; + imports.wbg.__wbg_getRandomValues_f6c9b08ef5448767 = function() { return handleError(function (arg0, arg1) { + getObject(arg0).getRandomValues(getObject(arg1)); + }, arguments) }; + imports.wbg.__wbg_randomFillSync_bf67eeddb65b346b = function() { return handleError(function (arg0, arg1, arg2) { + getObject(arg0).randomFillSync(getArrayU8FromWasm0(arg1, arg2)); + }, arguments) }; + imports.wbg.__wbg_get_44be0491f933a435 = function(arg0, arg1) { + const ret = getObject(arg0)[arg1 >>> 0]; + return addHeapObject(ret); + }; + imports.wbg.__wbg_length_fff51ee6522a1a18 = function(arg0) { + const ret = getObject(arg0).length; + return ret; + }; + imports.wbg.__wbg_newnoargs_581967eacc0e2604 = function(arg0, arg1) { + const ret = new Function(getStringFromWasm0(arg0, arg1)); + return addHeapObject(ret); + }; + imports.wbg.__wbg_call_cb65541d95d71282 = function() { return handleError(function (arg0, arg1) { + const ret = getObject(arg0).call(getObject(arg1)); + return addHeapObject(ret); + }, arguments) }; + imports.wbg.__wbg_self_1ff1d729e9aae938 = function() { return handleError(function () { + const ret = self.self; + return addHeapObject(ret); + }, arguments) }; + imports.wbg.__wbg_window_5f4faef6c12b79ec = function() { return handleError(function () { + const ret = window.window; + return addHeapObject(ret); + }, arguments) }; + imports.wbg.__wbg_globalThis_1d39714405582d3c = function() { return handleError(function () { + const ret = globalThis.globalThis; + return addHeapObject(ret); + }, arguments) }; + imports.wbg.__wbg_global_651f05c6a0944d1c = function() { return handleError(function () { + const ret = global.global; + return addHeapObject(ret); + }, arguments) }; + imports.wbg.__wbg_now_9c5990bda04c7e53 = function() { + const ret = Date.now(); + return ret; + }; + imports.wbg.__wbg_buffer_085ec1f694018c4f = function(arg0) { + const ret = getObject(arg0).buffer; + return addHeapObject(ret); + }; + imports.wbg.__wbg_newwithbyteoffsetandlength_828b952f0e692245 = function(arg0, arg1, arg2) { + const ret = new Int8Array(getObject(arg0), arg1 >>> 0, arg2 >>> 0); + return addHeapObject(ret); + }; + imports.wbg.__wbg_newwithbyteoffsetandlength_735ed5ea2ae07fe9 = function(arg0, arg1, arg2) { + const ret = new Int16Array(getObject(arg0), arg1 >>> 0, arg2 >>> 0); + return addHeapObject(ret); + }; + imports.wbg.__wbg_newwithbyteoffsetandlength_9f43b22ab631d1d6 = function(arg0, arg1, arg2) { + const ret = new Int32Array(getObject(arg0), arg1 >>> 0, arg2 >>> 0); + return addHeapObject(ret); + }; + imports.wbg.__wbg_newwithbyteoffsetandlength_6da8e527659b86aa = function(arg0, arg1, arg2) { + const ret = new Uint8Array(getObject(arg0), arg1 >>> 0, arg2 >>> 0); + return addHeapObject(ret); + }; + imports.wbg.__wbg_new_8125e318e6245eed = function(arg0) { + const ret = new Uint8Array(getObject(arg0)); + return addHeapObject(ret); + }; + imports.wbg.__wbg_set_5cf90238115182c3 = function(arg0, arg1, arg2) { + getObject(arg0).set(getObject(arg1), arg2 >>> 0); + }; + imports.wbg.__wbg_length_72e2208bbc0efc61 = function(arg0) { + const ret = getObject(arg0).length; + return ret; + }; + imports.wbg.__wbg_newwithbyteoffsetandlength_31ff1024ef0c63c7 = function(arg0, arg1, arg2) { + const ret = new Uint16Array(getObject(arg0), arg1 >>> 0, arg2 >>> 0); + return addHeapObject(ret); + }; + imports.wbg.__wbg_newwithbyteoffsetandlength_6df0e8c3efd2a5d3 = function(arg0, arg1, arg2) { + const ret = new Uint32Array(getObject(arg0), arg1 >>> 0, arg2 >>> 0); + return addHeapObject(ret); + }; + imports.wbg.__wbg_newwithbyteoffsetandlength_69193e31c844b792 = function(arg0, arg1, arg2) { + const ret = new Float32Array(getObject(arg0), arg1 >>> 0, arg2 >>> 0); + return addHeapObject(ret); + }; + imports.wbg.__wbg_newwithlength_e5d69174d6984cd7 = function(arg0) { + const ret = new Uint8Array(arg0 >>> 0); + return addHeapObject(ret); + }; + imports.wbg.__wbg_subarray_13db269f57aa838d = function(arg0, arg1, arg2) { + const ret = getObject(arg0).subarray(arg1 >>> 0, arg2 >>> 0); + return addHeapObject(ret); + }; + imports.wbg.__wbindgen_debug_string = function(arg0, arg1) { + const ret = debugString(getObject(arg1)); + const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); + const len1 = WASM_VECTOR_LEN; + getInt32Memory0()[arg0 / 4 + 1] = len1; + getInt32Memory0()[arg0 / 4 + 0] = ptr1; + }; + imports.wbg.__wbindgen_throw = function(arg0, arg1) { + throw new Error(getStringFromWasm0(arg0, arg1)); + }; + imports.wbg.__wbindgen_memory = function() { + const ret = wasm.memory; + return addHeapObject(ret); + }; + imports.wbg.__wbindgen_closure_wrapper257 = function(arg0, arg1, arg2) { + const ret = makeMutClosure(arg0, arg1, 14, __wbg_adapter_20); + return addHeapObject(ret); + }; + imports.wbg.__wbindgen_closure_wrapper2960 = function(arg0, arg1, arg2) { + const ret = makeMutClosure(arg0, arg1, 698, __wbg_adapter_23); + return addHeapObject(ret); + }; + imports.wbg.__wbindgen_closure_wrapper2962 = function(arg0, arg1, arg2) { + const ret = makeMutClosure(arg0, arg1, 698, __wbg_adapter_23); + return addHeapObject(ret); + }; + + return imports; +} + +function __wbg_init_memory(imports, maybe_memory) { + +} + +function __wbg_finalize_init(instance, module) { + wasm = instance.exports; + __wbg_init.__wbindgen_wasm_module = module; + cachedInt32Memory0 = null; + cachedUint8Memory0 = null; + + wasm.__wbindgen_start(); + return wasm; +} + +function initSync(module) { + if (wasm !== undefined) return wasm; + + const imports = __wbg_get_imports(); + + __wbg_init_memory(imports); + + if (!(module instanceof WebAssembly.Module)) { + module = new WebAssembly.Module(module); + } + + const instance = new WebAssembly.Instance(module, imports); + + return __wbg_finalize_init(instance, module); +} + +async function __wbg_init(input) { + if (wasm !== undefined) return wasm; + + if (typeof input === 'undefined' && script_src !== 'undefined') { + input = script_src.replace(/\.js$/, '_bg.wasm'); + } + const imports = __wbg_get_imports(); + + if (typeof input === 'string' || (typeof Request === 'function' && input instanceof Request) || (typeof URL === 'function' && input instanceof URL)) { + input = fetch(input); + } + + __wbg_init_memory(imports); + + const { instance, module } = await __wbg_load(await input, imports); + + return __wbg_finalize_init(instance, module); +} + +wasm_bindgen = Object.assign(__wbg_init, { initSync }, __exports); + +})(); diff --git a/web/rust-rl_bg.wasm b/web/rust-rl_bg.wasm new file mode 100644 index 0000000..79ebb75 Binary files /dev/null and b/web/rust-rl_bg.wasm differ