docs tldr

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Llywelwyn 2024-06-15 17:35:40 +01:00
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commit 9719ebbe88

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@ -49,3 +49,7 @@ Complex example, with negative AC:
bloodstains: if starts on bloodied tile, remove blood + heal, gain xp, grow (little dog -> dog), etc. bloodstains: if starts on bloodied tile, remove blood + heal, gain xp, grow (little dog -> dog), etc.
- You have negative AC, so you roll 1d14 for damage reduction, and get an 8. - You have negative AC, so you roll 1d14 for damage reduction, and get an 8.
- The total damage is 6 - 8 = -2, but damage can't be negative, so you take 1 point of damage. - The total damage is 6 - 8 = -2, but damage can't be negative, so you take 1 point of damage.
tl;dr
1. Lower AC is better
2. Aim for 0 AC - it's an important breakpoint. Every point of AC before 0 counts for a lot.