made the switch to using bracket-lib directly, instead of rltk wrapper

this should solve the build issues; it makes using the non-crashing github build a lot easier, because it lets the explicit rltk dependency be removed.
This commit is contained in:
Llywelwyn 2023-09-05 02:23:31 +01:00
parent 455b8f2d80
commit 85efe13dc5
93 changed files with 1528 additions and 770 deletions

View file

@ -12,10 +12,10 @@ use crate::{
ObfuscatedName,
Position,
WantsToPickupItem,
Renderable,
};
use specs::prelude::*;
use crate::data::messages;
use bracket_lib::prelude::*;
pub struct ItemCollectionSystem {}
@ -52,7 +52,9 @@ impl<'a> System<'a> for ItemCollectionSystem {
for pickup in wants_pickup.join() {
positions.remove(pickup.item);
backpack.insert(pickup.item, InBackpack { owner: pickup.collected_by }).expect("Unable to pickup item.");
backpack
.insert(pickup.item, InBackpack { owner: pickup.collected_by })
.expect("Unable to pickup item.");
equipment_changed
.insert(pickup.collected_by, EquipmentChanged {})
.expect("Unable to insert EquipmentChanged.");
@ -76,7 +78,7 @@ impl<'a> System<'a> for ItemCollectionSystem {
).0
)
)
.colour(rltk::WHITE)
.colour(WHITE)
.period()
.log();
}

View file

@ -15,6 +15,7 @@ use crate::{
};
use specs::prelude::*;
use crate::data::messages;
use bracket_lib::prelude::*;
pub struct ItemDropSystem {}
@ -52,7 +53,9 @@ impl<'a> System<'a> for ItemDropSystem {
) = data;
for (entity, to_drop) in (&entities, &wants_drop).join() {
equipment_changed.insert(entity, EquipmentChanged {}).expect("Unable to insert EquipmentChanged.");
equipment_changed
.insert(entity, EquipmentChanged {})
.expect("Unable to insert EquipmentChanged.");
let mut dropper_pos: Position = Position { x: 0, y: 0 };
{
let dropped_pos = positions.get(entity).unwrap();
@ -83,7 +86,7 @@ impl<'a> System<'a> for ItemDropSystem {
).0
)
)
.colour(rltk::WHITE)
.colour(WHITE)
.period()
.log();
}

View file

@ -17,6 +17,7 @@ use crate::{
};
use specs::prelude::*;
use crate::data::messages;
use bracket_lib::prelude::*;
pub struct ItemEquipSystem {}
@ -66,7 +67,11 @@ impl<'a> System<'a> for ItemEquipSystem {
// Remove any items target has in item's slot
let mut can_equip = true;
let mut to_unequip: Vec<Entity> = Vec::new();
for (item_entity, already_equipped, _name) in (&entities, &equipped, &names).join() {
for (item_entity, already_equipped, _name) in (
&entities,
&equipped,
&names,
).join() {
if already_equipped.owner == target && already_equipped.slot == target_slot {
if let Some(beatitude) = beatitudes.get(item_entity) {
if beatitude.buc == BUC::Cursed {
@ -85,7 +90,7 @@ impl<'a> System<'a> for ItemEquipSystem {
None
).0
)
.colour(rltk::WHITE)
.colour(WHITE)
.append("!");
identified_beatitude
.insert(item_entity, IdentifiedBeatitude {})
@ -101,15 +106,25 @@ impl<'a> System<'a> for ItemEquipSystem {
}
for item in to_unequip.iter() {
equipped.remove(*item);
backpack.insert(*item, InBackpack { owner: target }).expect("Unable to insert backpack");
backpack
.insert(*item, InBackpack { owner: target })
.expect("Unable to insert backpack");
if target == *player_entity {
logger = logger
.append(messages::YOU_REMOVE_ITEM)
.colour(item_colour(*item, &beatitudes))
.append_n(
obfuscate_name(*item, &names, &magic_items, &obfuscated_names, &beatitudes, &dm, None).0
obfuscate_name(
*item,
&names,
&magic_items,
&obfuscated_names,
&beatitudes,
&dm,
None
).0
)
.colour(rltk::WHITE)
.colour(WHITE)
.period();
}
}
@ -134,7 +149,7 @@ impl<'a> System<'a> for ItemEquipSystem {
None
).0
)
.colour(rltk::WHITE)
.colour(WHITE)
.period();
logger.log();
identified_items

View file

@ -11,7 +11,7 @@ use crate::{
WantsToRemoveItem,
BUC,
};
use rltk::prelude::*;
use bracket_lib::prelude::*;
use specs::prelude::*;
use crate::data::messages;
@ -99,7 +99,9 @@ impl<'a> System<'a> for ItemRemoveSystem {
.log();
}
}
backpack.insert(to_remove.item, InBackpack { owner: entity }).expect("Unable to insert backpack");
backpack
.insert(to_remove.item, InBackpack { owner: entity })
.expect("Unable to insert backpack");
}
wants_remove.clear();