main menu runstate
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parent
ac0da55d14
commit
855304abc0
3 changed files with 131 additions and 129 deletions
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@ -282,7 +282,31 @@ impl State {
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RunState::ActionWithDirection { function } => {
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new_runstate = gui::get_input_direction(&mut self.ecs, ctx, function);
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}
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// RunState::MainMenu
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RunState::MainMenu { .. } => {
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let result = gui::main_menu(self, ctx);
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match result {
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gui::MainMenuResult::NoSelection { selected } => {
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new_runstate = RunState::MainMenu { menu_selection: selected };
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}
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gui::MainMenuResult::Selected { selected } =>
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match selected {
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gui::MainMenuSelection::NewGame => {
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new_runstate = RunState::CharacterCreation {
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ancestry: gui::Ancestry::Human,
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class: gui::Class::Fighter,
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};
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}
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gui::MainMenuSelection::LoadGame => {
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saveload_system::load_game(&mut self.ecs);
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new_runstate = RunState::AwaitingInput;
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saveload_system::delete_save();
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}
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gui::MainMenuSelection::Quit => {
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::std::process::exit(0);
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}
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}
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}
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}
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// RunState::CharacterCreation
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RunState::SaveGame => {
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saveload_system::save_game(&mut self.ecs);
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@ -669,7 +693,9 @@ impl State {
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new_runstate = RunState::AwaitingInput; //gui::get_input_direction(&mut self.ecs, ctx, function);
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}
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RunState::MainMenu { .. } => {
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let result = gui::main_menu(self, ctx);
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let result = gui::MainMenuResult::Selected {
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selected: gui::MainMenuSelection::NewGame,
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}; //gui::main_menu(self, ctx);
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match result {
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gui::MainMenuResult::NoSelection { selected } => {
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new_runstate = RunState::MainMenu { menu_selection: selected };
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