cleans up flags, adds aoe trap

This commit is contained in:
Llywelwyn 2023-08-17 11:11:53 +01:00
parent 5a4d3bf067
commit 6eab48e616
6 changed files with 30 additions and 17 deletions

View file

@ -3,55 +3,55 @@
"id": "door",
"name": "door",
"renderable": { "glyph": "+", "fg": "#00FFFF", "bg": "#000000", "order": 2 },
"flags": ["BLOCKS_TILE", "BLOCKS_VISIBILITY", "DOOR", "PROP"]
"flags": ["DOOR"]
},
{
"id": "prop_altar",
"name": "altar",
"renderable": { "glyph": "_", "fg": "#FFFFFF", "bg": "#000000", "order": 2 },
"flags": ["PROP"]
"flags": []
},
{
"id": "prop_keg",
"name": "keg",
"renderable": { "glyph": "φ", "fg": "#AAAAAA", "bg": "#000000", "order": 2 },
"flags": ["PROP"]
"flags": []
},
{
"id": "prop_table",
"name": "table",
"renderable": { "glyph": "-", "fg": "#AAAAAA", "bg": "#000000", "order": 2 },
"flags": ["PROP"]
"flags": []
},
{
"id": "prop_hay",
"name": "hay",
"renderable": { "glyph": "%", "fg": "#c7ad39", "bg": "#000000", "order": 2 },
"flags": ["PROP"]
"flags": []
},
{
"id": "prop_statue",
"name": "statue",
"renderable": { "glyph": "@", "fg": "#ffffff", "bg": "#000000", "order": 2 },
"flags": ["PROP"]
"flags": []
},
{
"id": "prop_bed",
"name": "bed",
"renderable": { "glyph": "=", "fg": "#AAAAAA", "bg": "#000000", "order": 2 },
"flags": ["PROP"]
"flags": []
},
{
"id": "prop_chair",
"name": "chair",
"renderable": { "glyph": "└", "fg": "#AAAAAA", "bg": "#000000", "order": 2 },
"flags": ["PROP"]
"flags": []
},
{
"id": "prop_candle",
"name": "candle",
"renderable": { "glyph": "Ä", "fg": "#FFA500", "bg": "#000000", "order": 2 },
"flags": ["PROP"]
"flags": []
},
{
"id": "trap_bear",
@ -61,11 +61,11 @@
"effects": { "damage": "2d4" }
},
{
"id": "trap_mine",
"name": "mine",
"id": "trap_mini_mine",
"name": "mini-mine",
"renderable": { "glyph": "^", "fg": "#ff1e00", "bg": "#000000", "order": 2 },
"flags": ["HIDDEN", "ENTRY_TRIGGER", "SINGLE_ACTIVATION"],
"effects": { "damage": "2d8", "aoe": "3" }
"flags": ["ENTRY_TRIGGER", "SINGLE_ACTIVATION"],
"effects": { "damage": "2d4", "aoe": "3" }
},
{
"id": "trap_stonefall",

View file

@ -103,6 +103,7 @@
"table": [
{ "id": "trap_bear", "weight": 2, "difficulty": 1},
{ "id": "trap_confusion", "weight": 1, "difficulty": 1},
{ "id": "trap_mini_mine", "weight": 1, "difficulty": 3},
{ "id": "trap_stonefall", "weight": 1, "difficulty": 5}
]
}

View file

@ -122,6 +122,9 @@ pub fn entity_death(ecs: &mut World, effect: &EffectSpawner, target: Entity) {
}
// If there was XP, run through XP-gain and level-up.
if xp_gain != 0 {
if let None = pools.get(source) {
return;
}
let mut source_pools = pools.get_mut(source).unwrap();
let source_attributes = attributes.get(source).unwrap();
source_pools.xp += xp_gain;

View file

@ -149,7 +149,7 @@ fn handle_damage(ecs: &mut World, event: &mut EventInfo, mut logger: gamelog::Lo
if ecs.read_storage::<Player>().get(target).is_some() {
logger = logger
.colour(renderable_colour(&renderables, target))
.append(obfuscate_name_ecs(ecs, target).0)
.append("You")
.colour(WHITE)
.append("are hit!");
} else if ecs.read_storage::<Item>().get(target).is_some() {

View file

@ -521,6 +521,7 @@ pub fn spawn_named_prop(raws: &RawMaster, ecs: &mut World, key: &str, pos: Spawn
eb = eb.with(get_renderable_component(renderable));
}
eb = eb.with(Name { name: prop_template.name.clone(), plural: prop_template.name.clone() });
eb = eb.with(Prop {});
if let Some(flags) = &prop_template.flags {
for flag in flags.iter() {
@ -530,8 +531,15 @@ pub fn spawn_named_prop(raws: &RawMaster, ecs: &mut World, key: &str, pos: Spawn
"BLOCKS_VISIBILITY" => eb = eb.with(BlocksVisibility {}),
"ENTRY_TRIGGER" => eb = eb.with(EntryTrigger {}),
"SINGLE_ACTIVATION" => eb = eb.with(SingleActivation {}),
"DOOR" => eb = eb.with(Door { open: false }),
"PROP" => eb = eb.with(Prop {}),
"DOOR" => {
// TODO: Spawn some doors open?
let open = false;
eb = eb.with(Door { open: open });
if !open {
eb = eb.with(BlocksTile {});
eb = eb.with(BlocksVisibility {});
}
}
_ => rltk::console::log(format!("Unrecognised flag: {}", flag.as_str())),
}
}
@ -545,6 +553,7 @@ pub fn spawn_named_prop(raws: &RawMaster, ecs: &mut World, key: &str, pos: Spawn
let (n_dice, sides, modifier) = parse_dice_string(effect.1.as_str());
eb = eb.with(InflictsDamage { n_dice, sides, modifier })
}
"aoe" => eb = eb.with(AOE { radius: effect.1.parse::<i32>().unwrap() }),
"healing" => {
let (n_dice, sides, modifier) = parse_dice_string(effect.1.as_str());
eb = eb.with(ProvidesHealing { n_dice, sides, modifier })

View file

@ -44,7 +44,7 @@ impl<'a> System<'a> for TriggerSystem {
}
}
add_effect(
Some(entity),
Some(entity_id),
EffectType::TriggerFire { trigger: entity_id },
if let Some(aoe) = aoes.get(entity_id) {
Targets::TileList {