effects: triggers
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parent
71f69e8fe4
commit
5a4d3bf067
2 changed files with 39 additions and 63 deletions
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@ -56,21 +56,28 @@
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{
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"id": "trap_bear",
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"name": "bear trap",
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"renderable": { "glyph": "^", "fg": "#C0C0C0", "bg": "#000000", "order": 2 },
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"renderable": { "glyph": "^", "fg": "#e6e6e6", "bg": "#000000", "order": 2 },
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"flags": ["HIDDEN", "ENTRY_TRIGGER", "SINGLE_ACTIVATION"],
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"effects": { "damage": "2d4" }
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},
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{
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"id": "trap_mine",
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"name": "mine",
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"renderable": { "glyph": "^", "fg": "#ff1e00", "bg": "#000000", "order": 2 },
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"flags": ["HIDDEN", "ENTRY_TRIGGER", "SINGLE_ACTIVATION"],
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"effects": { "damage": "2d8", "aoe": "3" }
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},
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{
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"id": "trap_stonefall",
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"name": "stonefall trap",
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"renderable": { "glyph": "^", "fg": "#C0C0C0", "bg": "#000000", "order": 2 },
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"renderable": { "glyph": "^", "fg": "#beb5a7", "bg": "#000000", "order": 2 },
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"flags": ["HIDDEN", "ENTRY_TRIGGER", "SINGLE_ACTIVATION"],
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"effects": { "damage": "2d10" }
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},
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{
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"id": "trap_confusion",
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"name": "magic trap",
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"renderable": { "glyph": "^", "fg": "#800080", "bg": "#000000", "order": 2 },
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"renderable": { "glyph": "^", "fg": "#df07df", "bg": "#000000", "order": 2 },
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"flags": ["HIDDEN", "ENTRY_TRIGGER", "SINGLE_ACTIVATION"],
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"effects": { "confusion": "3" }
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}
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@ -1,8 +1,10 @@
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use super::{
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effects::{add_effect, EffectType, Targets},
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gamelog, Confusion, EntityMoved, EntryTrigger, Hidden, InflictsDamage, Map, Name, ParticleBuilder, Position,
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SingleActivation,
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effects::{add_effect, aoe_tiles, EffectType, Targets},
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gamelog,
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gui::renderable_colour,
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EntityMoved, EntryTrigger, Map, Name, Point, Position, Renderable, AOE,
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};
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use rltk::prelude::*;
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use specs::prelude::*;
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pub struct TriggerSystem {}
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@ -14,34 +16,14 @@ impl<'a> System<'a> for TriggerSystem {
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WriteStorage<'a, EntityMoved>,
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ReadStorage<'a, Position>,
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ReadStorage<'a, EntryTrigger>,
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ReadStorage<'a, InflictsDamage>,
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WriteStorage<'a, Confusion>,
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WriteStorage<'a, Hidden>,
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ReadStorage<'a, SingleActivation>,
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ReadStorage<'a, Name>,
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WriteExpect<'a, ParticleBuilder>,
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Entities<'a>,
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WriteExpect<'a, rltk::RandomNumberGenerator>,
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ReadStorage<'a, AOE>,
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ReadStorage<'a, Renderable>,
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);
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fn run(&mut self, data: Self::SystemData) {
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let (
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map,
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mut entity_moved,
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position,
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entry_trigger,
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inflicts_damage,
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mut confusion,
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mut hidden,
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single_activation,
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names,
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mut particle_builder,
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entities,
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mut rng,
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) = data;
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// Iterate entities that moved, and their final position
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let mut remove_entities: Vec<Entity> = Vec::new();
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let (map, mut entity_moved, position, entry_trigger, names, entities, aoes, renderables) = data;
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for (entity, mut _entity_moved, pos) in (&entities, &mut entity_moved, &position).join() {
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let idx = map.xy_idx(pos.x, pos.y);
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crate::spatial::for_each_tile_content(idx, |entity_id| {
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@ -50,46 +32,33 @@ impl<'a> System<'a> for TriggerSystem {
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match maybe_trigger {
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None => {}
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Some(_trigger) => {
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// Something on this pos had a trigger
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let name = names.get(entity_id);
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hidden.remove(entity_id);
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if let Some(name) = name {
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particle_builder.trap_triggered(pos.x, pos.y);
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gamelog::Logger::new().item_name(&name.name).append("triggers!").log();
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}
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let damage = inflicts_damage.get(entity_id);
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if let Some(damage) = damage {
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let damage_roll = rng.roll_dice(damage.n_dice, damage.sides) + damage.modifier;
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particle_builder.damage_taken(pos.x, pos.y);
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add_effect(
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None,
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EffectType::Damage { amount: damage_roll },
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Targets::Entity { target: entity },
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);
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}
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let confuses = confusion.get(entity_id);
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if let Some(confuses) = confuses {
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confusion
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.insert(entity, Confusion { turns: confuses.turns })
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.expect("Unable to insert confusion");
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}
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let sa = single_activation.get(entity_id);
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if let Some(_sa) = sa {
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remove_entities.push(entity_id);
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if map.visible_tiles[idx] == true {
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if let Some(name) = names.get(entity_id) {
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gamelog::Logger::new()
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.append("The")
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.colour(renderable_colour(&renderables, entity_id))
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.append(&name.name)
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.colour(WHITE)
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.append("triggers!")
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.log();
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}
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}
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add_effect(
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Some(entity),
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EffectType::TriggerFire { trigger: entity_id },
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if let Some(aoe) = aoes.get(entity_id) {
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Targets::TileList {
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targets: aoe_tiles(&*map, Point::new(pos.x, pos.y), aoe.radius),
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}
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} else {
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Targets::Tile { target: idx }
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},
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);
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}
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}
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}
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});
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}
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for trap in remove_entities.iter() {
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entities.delete(*trap).expect("Unable to delete trap");
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}
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entity_moved.clear();
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}
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}
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