IntervalSpawningSystem{} (% chance for monster creation each turn)

This commit is contained in:
Llywelwyn 2023-08-01 07:46:09 +01:00
parent 0169a88091
commit 5276bb6e34
4 changed files with 70 additions and 6 deletions

View file

@ -6,6 +6,8 @@ pub mod colours;
mod glyphs;
mod tiletype;
pub use tiletype::{tile_cost, tile_opaque, tile_walkable, TileType};
mod interval_spawning_system;
pub use interval_spawning_system::try_spawn_interval;
pub mod themes;
// FIXME: If the map size gets too small, entities stop being rendered starting from the right.