standardises entity names

This commit is contained in:
Llywelwyn 2023-08-21 13:59:21 +01:00
parent d0416b2563
commit 1d9cb04d1f
14 changed files with 131 additions and 47 deletions

View file

@ -1,4 +1,4 @@
use crate::{gamelog, Name, Quips, TakingTurn, Viewshed};
use crate::{gamelog, gui::renderable_colour, Name, Quips, Renderable, TakingTurn, Viewshed};
use rltk::prelude::*;
use specs::prelude::*;
@ -7,8 +7,10 @@ pub struct QuipSystem {}
impl<'a> System<'a> for QuipSystem {
#[allow(clippy::type_complexity)]
type SystemData = (
Entities<'a>,
WriteStorage<'a, Quips>,
ReadStorage<'a, Name>,
ReadStorage<'a, Renderable>,
ReadStorage<'a, TakingTurn>,
ReadExpect<'a, Point>,
ReadStorage<'a, Viewshed>,
@ -16,8 +18,8 @@ impl<'a> System<'a> for QuipSystem {
);
fn run(&mut self, data: Self::SystemData) {
let (mut quips, names, turns, player_pos, viewsheds, mut rng) = data;
for (quip, name, viewshed, _turn) in (&mut quips, &names, &viewsheds, &turns).join() {
let (entities, mut quips, names, renderables, turns, player_pos, viewsheds, mut rng) = data;
for (entity, quip, name, viewshed, _turn) in (&entities, &mut quips, &names, &viewsheds, &turns).join() {
if !quip.available.is_empty() && viewshed.visible_tiles.contains(&player_pos) && rng.roll_dice(1, 6) == 1 {
let quip_index = if quip.available.len() == 1 {
0
@ -26,7 +28,9 @@ impl<'a> System<'a> for QuipSystem {
};
gamelog::Logger::new()
.append("The")
.npc_name(&name.name)
.colour(renderable_colour(&renderables, entity))
.append(&name.name)
.colour(WHITE)
.append_n("says \"")
.append_n(&quip.available[quip_index])
.append("\"")