42 lines
1.6 KiB
Rust
42 lines
1.6 KiB
Rust
use crate::{gamelog, gui::renderable_colour, Name, Quips, Renderable, TakingTurn, Viewshed};
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use rltk::prelude::*;
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use specs::prelude::*;
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pub struct QuipSystem {}
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impl<'a> System<'a> for QuipSystem {
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#[allow(clippy::type_complexity)]
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type SystemData = (
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Entities<'a>,
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WriteStorage<'a, Quips>,
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ReadStorage<'a, Name>,
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ReadStorage<'a, Renderable>,
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ReadStorage<'a, TakingTurn>,
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ReadExpect<'a, Point>,
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ReadStorage<'a, Viewshed>,
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WriteExpect<'a, RandomNumberGenerator>,
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);
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fn run(&mut self, data: Self::SystemData) {
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let (entities, mut quips, names, renderables, turns, player_pos, viewsheds, mut rng) = data;
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for (entity, quip, name, viewshed, _turn) in (&entities, &mut quips, &names, &viewsheds, &turns).join() {
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if !quip.available.is_empty() && viewshed.visible_tiles.contains(&player_pos) && rng.roll_dice(1, 6) == 1 {
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let quip_index = if quip.available.len() == 1 {
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0
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} else {
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(rng.roll_dice(1, quip.available.len() as i32) - 1) as usize
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};
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gamelog::Logger::new()
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.append("The")
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.colour(renderable_colour(&renderables, entity))
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.append(&name.name)
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.colour(WHITE)
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.append_n("says \"")
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.append_n(&quip.available[quip_index])
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.append("\"")
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.log();
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quip.available.remove(quip_index);
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}
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}
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}
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}
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