rust-rl/src/ai
2023-08-22 23:40:22 +01:00
..
adjacent_ai_system.rs adds mob ancestries, converts everything over to get_reactions() 2023-08-21 10:40:30 +01:00
approach_ai_system.rs complete spatial indexing refactor - SpatialMap 2023-08-16 01:17:38 +01:00
chase_ai_system.rs complete spatial indexing refactor - SpatialMap 2023-08-16 01:17:38 +01:00
default_move_system.rs cleanup and bugfixes 2023-08-16 01:23:57 +01:00
encumbrance_system.rs in-system name obfuscation (picking up, dropping items, etc.) 2023-08-14 20:21:53 +01:00
energy_system.rs prevents energy from ticking up whilst AI is culled 2023-08-15 21:18:28 +01:00
flee_ai_system.rs complete spatial indexing refactor - SpatialMap 2023-08-16 01:17:38 +01:00
mod.rs random wandering and static ai 2023-08-15 20:39:13 +01:00
quip_system.rs standardises entity names 2023-08-21 13:59:21 +01:00
regen_system.rs fixes 0/negative mana regen 2023-08-22 23:40:22 +01:00
turn_status_system.rs refactors wands/items with charges 2023-08-17 09:49:58 +01:00
visible_ai_system.rs blindness - misc 2023-08-22 16:17:42 +01:00