44 lines
1 KiB
Rust
44 lines
1 KiB
Rust
use super::Renderable;
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use serde::Deserialize;
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use std::collections::HashMap;
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#[derive(Deserialize, Debug)]
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pub struct Mob {
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pub id: String,
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pub name: String,
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pub renderable: Option<Renderable>,
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pub flags: Option<Vec<String>>,
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pub level: Option<i32>,
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pub bac: Option<i32>,
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pub speed: Option<i32>,
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pub attacks: Option<Vec<NaturalAttack>>,
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pub attributes: Option<MobAttributes>,
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pub skills: Option<HashMap<String, i32>>,
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pub vision_range: i32,
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pub quips: Option<Vec<String>>,
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pub equipped: Option<Vec<String>>,
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pub loot: Option<LootTableInfo>,
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}
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#[derive(Deserialize, Debug)]
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pub struct MobAttributes {
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pub str: Option<i32>,
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pub dex: Option<i32>,
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pub con: Option<i32>,
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pub int: Option<i32>,
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pub wis: Option<i32>,
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pub cha: Option<i32>,
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}
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#[derive(Deserialize, Debug)]
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pub struct NaturalAttack {
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pub name: String,
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pub hit_bonus: i32,
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pub damage: String,
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}
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#[derive(Deserialize, Debug)]
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pub struct LootTableInfo {
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pub table: String,
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pub chance: f32,
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}
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