rust-rl/src/trigger_system.rs
Llywelwyn d316a55818 basic trap implementation
confusion on player is NYI
2023-07-15 09:59:20 +01:00

88 lines
3.2 KiB
Rust

use super::{
gamelog, Confusion, EntityMoved, EntryTrigger, Hidden, InflictsDamage, Map, Name, ParticleBuilder, Position,
SingleActivation, SufferDamage,
};
use specs::prelude::*;
pub struct TriggerSystem {}
impl<'a> System<'a> for TriggerSystem {
#[allow(clippy::type_complexity)]
type SystemData = (
ReadExpect<'a, Map>,
WriteStorage<'a, EntityMoved>,
ReadStorage<'a, Position>,
ReadStorage<'a, EntryTrigger>,
ReadStorage<'a, InflictsDamage>,
WriteStorage<'a, Confusion>,
WriteStorage<'a, SufferDamage>,
WriteStorage<'a, Hidden>,
ReadStorage<'a, SingleActivation>,
ReadStorage<'a, Name>,
WriteExpect<'a, ParticleBuilder>,
Entities<'a>,
);
fn run(&mut self, data: Self::SystemData) {
let (
map,
mut entity_moved,
position,
entry_trigger,
inflicts_damage,
mut confusion,
mut inflict_damage,
mut hidden,
single_activation,
names,
mut particle_builder,
entities,
) = data;
// Iterate entities that moved, and their final position
let mut remove_entities: Vec<Entity> = Vec::new();
for (entity, mut _entity_moved, pos) in (&entities, &mut entity_moved, &position).join() {
let idx = map.xy_idx(pos.x, pos.y);
for entity_id in map.tile_content[idx].iter() {
if entity != *entity_id {
let maybe_trigger = entry_trigger.get(*entity_id);
match maybe_trigger {
None => {}
Some(_trigger) => {
// Something on this pos had a trigger
let name = names.get(*entity_id);
hidden.remove(*entity_id);
if let Some(name) = name {
gamelog::Logger::new().item_name(&name.name).append("triggers!").log();
}
let damage = inflicts_damage.get(*entity_id);
if let Some(damage) = damage {
particle_builder.damage_taken(pos.x, pos.y);
SufferDamage::new_damage(&mut inflict_damage, entity, damage.amount);
}
let confuses = confusion.get(*entity_id);
if let Some(confuses) = confuses {
confusion
.insert(entity, Confusion { turns: confuses.turns })
.expect("Unable to insert confusion");
}
let sa = single_activation.get(*entity_id);
if let Some(_sa) = sa {
remove_entities.push(*entity_id);
}
}
}
}
}
}
for trap in remove_entities.iter() {
entities.delete(*trap).expect("Unable to delete trap");
}
entity_moved.clear();
}
}