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ai
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Merge branch 'master' into switching_to_draw_batches
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2023-09-23 10:12:26 +01:00 |
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config
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made the switch to using bracket-lib directly, instead of rltk wrapper
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2023-09-05 02:23:31 +01:00 |
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data
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optional sprites for entities
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2023-09-23 19:01:39 +01:00 |
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effects
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optional sprites for entities
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2023-09-23 19:01:39 +01:00 |
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gamelog
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gamelog events unit tests
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2023-09-20 23:21:38 +01:00 |
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gui
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refining the sprites
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2023-09-23 19:35:51 +01:00 |
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inventory
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cleans up linter warns
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2023-09-18 21:54:18 +01:00 |
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map
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optional sprites for entities
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2023-09-23 19:01:39 +01:00 |
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map_builders
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fixes infini-dungeon difficulty
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2023-09-23 11:14:32 +01:00 |
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raws
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optional sprites for entities
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2023-09-23 19:01:39 +01:00 |
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spatial
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sorry - swapping from rustfmt to prettier-rust
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2023-08-23 01:22:09 +01:00 |
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states
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sprites init
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2023-09-23 18:02:51 +01:00 |
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camera.rs
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del spritesheet test grid
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2023-09-23 20:54:49 +01:00 |
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components.rs
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optional sprites for entities
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2023-09-23 19:01:39 +01:00 |
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damage_system.rs
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cleans up linter warns
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2023-09-18 21:54:18 +01:00 |
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gamesystem.rs
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made the switch to using bracket-lib directly, instead of rltk wrapper
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2023-09-05 02:23:31 +01:00 |
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hunger_system.rs
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intrinsic speed + regeneration
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2023-09-21 05:06:52 +01:00 |
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lib.rs
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made the switch to using bracket-lib directly, instead of rltk wrapper
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2023-09-05 02:23:31 +01:00 |
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main.rs
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refining the sprites
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2023-09-23 19:35:51 +01:00 |
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melee_combat_system.rs
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adds damage types and mods (weak/resist/immune), for all damage events
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2023-09-21 00:52:54 +01:00 |
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morgue.rs
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made the switch to using bracket-lib directly, instead of rltk wrapper
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2023-09-05 02:23:31 +01:00 |
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particle_system.rs
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optional sprites for entities
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2023-09-23 19:01:39 +01:00 |
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player.rs
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refining the sprites
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2023-09-23 19:35:51 +01:00 |
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random_table.rs
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made the switch to using bracket-lib directly, instead of rltk wrapper
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2023-09-05 02:23:31 +01:00 |
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rex_assets.rs
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made the switch to using bracket-lib directly, instead of rltk wrapper
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2023-09-05 02:23:31 +01:00 |
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saveload_system.rs
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intrinsic speed + regeneration
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2023-09-21 05:06:52 +01:00 |
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spawner.rs
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optional sprites for entities
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2023-09-23 19:01:39 +01:00 |
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trigger_system.rs
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made the switch to using bracket-lib directly, instead of rltk wrapper
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2023-09-05 02:23:31 +01:00 |
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visibility_system.rs
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fixing up some post-merge errors
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2023-09-23 10:43:32 +01:00 |