rust-rl/src
2023-08-23 00:00:44 +01:00
..
ai fixes 0/negative mana regen 2023-08-22 23:40:22 +01:00
effects identify now works properly with beatitude 2023-08-22 18:01:07 +01:00
gamelog blindness - misc 2023-08-22 16:17:42 +01:00
gui optional darken by distance and viewshed multiplier 2023-08-23 00:00:44 +01:00
inventory blindness - misc 2023-08-22 16:17:42 +01:00
map optional darken by distance and viewshed multiplier 2023-08-23 00:00:44 +01:00
map_builders character creation starting inventories 2023-08-21 09:01:58 +01:00
raws optional darken by distance and viewshed multiplier 2023-08-23 00:00:44 +01:00
spatial Beginning the conversion to an Effects system 2023-08-16 15:11:49 +01:00
camera.rs optional darken by distance and viewshed multiplier 2023-08-23 00:00:44 +01:00
components.rs mp regeneration 2023-08-22 19:07:50 +01:00
damage_system.rs standardises entity names 2023-08-21 13:59:21 +01:00
gamesystem.rs removes monster to-hit bonus from player 2023-08-22 13:11:21 +01:00
hunger_system.rs race -> ancestries, adds ancestry stat maximums 2023-08-21 11:21:19 +01:00
main.rs mp regeneration 2023-08-22 19:07:50 +01:00
melee_combat_system.rs blindness improves telepathy, and reduces to-hit 2023-08-22 16:16:56 +01:00
particle_system.rs character creation starting inventories 2023-08-21 09:01:58 +01:00
player.rs minor fixes, altars can heal 2023-08-21 19:20:08 +01:00
random_table.rs atomises item table into sub-tables, adds table rolls to vaults 2023-07-23 22:41:24 +01:00
rect.rs saveload system 2023-07-09 12:09:30 +01:00
rex_assets.rs title image, ui tweaks 2023-07-29 02:21:36 +01:00
saveload_system.rs mp regeneration 2023-08-22 19:07:50 +01:00
spawner.rs optional darken by distance and viewshed multiplier 2023-08-23 00:00:44 +01:00
trigger_system.rs cleans up flags, adds aoe trap 2023-08-17 11:11:53 +01:00
visibility_system.rs blindness - misc 2023-08-22 16:17:42 +01:00