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components.rs
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weighted spawns, magic mapping, and curses
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2023-07-10 06:49:31 +01:00 |
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damage_system.rs
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magic missile, fireball scrolls
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2023-07-09 09:12:21 +01:00 |
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gamelog.rs
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initial commit
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2023-07-06 16:47:07 +01:00 |
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gui.rs
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weighted spawns, magic mapping, and curses
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2023-07-10 06:49:31 +01:00 |
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inventory_system.rs
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weighted spawns, magic mapping, and curses
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2023-07-10 06:49:31 +01:00 |
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main.rs
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weighted spawns, magic mapping, and curses
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2023-07-10 06:49:31 +01:00 |
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map.rs
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fixed room gen bug (disconnected rooms)
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2023-07-10 06:55:52 +01:00 |
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map_indexing_system.rs
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initial commit
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2023-07-06 16:47:07 +01:00 |
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melee_combat_system.rs
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basic particles
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2023-07-08 01:17:21 +01:00 |
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monster_ai_system.rs
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particle lifetime consts, and confusion msg fixes
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2023-07-09 10:23:17 +01:00 |
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particle_system.rs
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tweaks
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2023-07-09 23:08:58 +01:00 |
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player.rs
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weighted spawns, magic mapping, and curses
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2023-07-10 06:49:31 +01:00 |
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random_table.rs
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weighted spawns, magic mapping, and curses
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2023-07-10 06:49:31 +01:00 |
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rect.rs
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saveload system
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2023-07-09 12:09:30 +01:00 |
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rex_assets.rs
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Brogue-style tile colour offsets, and main menu
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2023-07-09 03:35:31 +01:00 |
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saveload_system.rs
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weighted spawns, magic mapping, and curses
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2023-07-10 06:49:31 +01:00 |
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spawner.rs
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fixed room gen bug (disconnected rooms)
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2023-07-10 06:55:52 +01:00 |
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visibility_system.rs
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gui, inventory, symmetrical shadowcasting, bugfixes
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2023-07-07 07:10:44 +01:00 |