rust-rl/src/map_builders/wfc/mod.rs
2023-07-24 18:53:51 +01:00

76 lines
2.6 KiB
Rust

use super::{BuilderMap, Map, MetaMapBuilder, TileType};
use rltk::RandomNumberGenerator;
mod common;
use common::*;
mod constraints;
use constraints::*;
mod solver;
use solver::*;
/// Provides a map builder using the Wave Function Collapse algorithm.
pub struct WaveFunctionCollapseBuilder {}
impl MetaMapBuilder for WaveFunctionCollapseBuilder {
fn build_map(&mut self, rng: &mut rltk::RandomNumberGenerator, build_data: &mut BuilderMap) {
self.build(rng, build_data);
}
}
impl WaveFunctionCollapseBuilder {
/// Constructor for wfc.
#[allow(dead_code)]
pub fn new() -> Box<WaveFunctionCollapseBuilder> {
Box::new(WaveFunctionCollapseBuilder {})
}
fn build(&mut self, rng: &mut RandomNumberGenerator, build_data: &mut BuilderMap) {
const CHUNK_SIZE: i32 = 8;
build_data.take_snapshot();
let patterns = build_patterns(&build_data.map, CHUNK_SIZE, true, true);
let constraints = patterns_to_constraints(patterns, CHUNK_SIZE);
self.render_tile_gallery(&constraints, CHUNK_SIZE, build_data);
build_data.map = Map::new(build_data.map.depth, build_data.map.width, build_data.map.height);
loop {
let mut solver = Solver::new(constraints.clone(), CHUNK_SIZE, &build_data.map);
while !solver.iteration(&mut build_data.map, rng) {
build_data.take_snapshot();
}
build_data.take_snapshot();
if solver.possible {
break;
} // If it has hit an impossible condition, try again
}
build_data.spawn_list.clear();
}
fn render_tile_gallery(&mut self, constraints: &[MapChunk], chunk_size: i32, build_data: &mut BuilderMap) {
build_data.map = Map::new(0, build_data.width, build_data.height);
let mut counter = 0;
let mut x = 1;
let mut y = 1;
while counter < constraints.len() {
render_pattern_to_map(&mut build_data.map, &constraints[counter], chunk_size, x, y);
x += chunk_size + 1;
if x + chunk_size > build_data.map.width {
// Move to the next row
x = 1;
y += chunk_size + 1;
if y + chunk_size > build_data.map.height {
// Move to the next page
build_data.take_snapshot();
build_data.map = Map::new(0, build_data.width, build_data.height);
x = 1;
y = 1;
}
}
counter += 1;
}
build_data.take_snapshot();
}
}