rust-rl/src/map_builders/room_based_stairs.rs

28 lines
956 B
Rust

use super::{ BuilderMap, MetaMapBuilder, TileType };
use rltk::RandomNumberGenerator;
pub struct RoomBasedStairs {}
impl MetaMapBuilder for RoomBasedStairs {
fn build_map(&mut self, rng: &mut rltk::RandomNumberGenerator, build_data: &mut BuilderMap) {
self.build(rng, build_data);
}
}
impl RoomBasedStairs {
#[allow(dead_code)]
pub fn new() -> Box<RoomBasedStairs> {
Box::new(RoomBasedStairs {})
}
fn build(&mut self, _rng: &mut RandomNumberGenerator, build_data: &mut BuilderMap) {
if let Some(rooms) = &build_data.rooms {
let stairs_position = rooms[rooms.len() - 1].centre();
let stairs_idx = build_data.map.xy_idx(stairs_position.0, stairs_position.1);
build_data.map.tiles[stairs_idx] = TileType::DownStair;
build_data.take_snapshot();
} else {
panic!("RoomBasedStairs only works after rooms have been created");
}
}
}