rust-rl/src
2023-08-21 00:58:19 +01:00
..
ai refactors wands/items with charges 2023-08-17 09:49:58 +01:00
effects initial: character creation 2023-08-21 00:16:30 +01:00
gamelog cleans up comment 2023-08-17 08:37:40 +01:00
gui halved ac-bonus from dex 2023-08-21 00:58:19 +01:00
inventory refactors wands/items with charges 2023-08-17 09:49:58 +01:00
map small tweaks, cleanup, and cranks offset 2023-08-17 15:11:24 +01:00
map_builders EncumbranceSystem {} 2023-08-13 15:42:56 +01:00
raws small tweaks, cleanup, and cranks offset 2023-08-17 15:11:24 +01:00
spatial Beginning the conversion to an Effects system 2023-08-16 15:11:49 +01:00
camera.rs Fixes prop backgrounds from applying nonvisible darkening twice 2023-08-13 16:39:16 +01:00
components.rs refactors hunger system 2023-08-20 17:27:11 +01:00
damage_system.rs removes deprecated SufferDamage component 2023-08-17 05:48:30 +01:00
gamesystem.rs + rogues, rapiers, and grammar fixes 2023-08-21 00:45:58 +01:00
hunger_system.rs + rogues, rapiers, and grammar fixes 2023-08-21 00:45:58 +01:00
main.rs initial: character creation 2023-08-21 00:16:30 +01:00
melee_combat_system.rs halved ac-bonus from dex 2023-08-21 00:58:19 +01:00
particle_system.rs cleans up imports 2023-08-17 05:52:14 +01:00
player.rs removes deprecated SufferDamage component 2023-08-17 05:48:30 +01:00
random_table.rs atomises item table into sub-tables, adds table rolls to vaults 2023-07-23 22:41:24 +01:00
rect.rs saveload system 2023-07-09 12:09:30 +01:00
rex_assets.rs title image, ui tweaks 2023-07-29 02:21:36 +01:00
saveload_system.rs refactors wands/items with charges 2023-08-17 09:49:58 +01:00
spawner.rs initial: character creation 2023-08-21 00:16:30 +01:00
trigger_system.rs cleans up flags, adds aoe trap 2023-08-17 11:11:53 +01:00
visibility_system.rs complete spatial indexing refactor - SpatialMap 2023-08-16 01:17:38 +01:00