rust-rl/src/inventory/collection_system.rs

87 lines
2.5 KiB
Rust

use crate::{
gamelog,
gui::obfuscate_name,
gui::item_colour,
Beatitude,
Charges,
EquipmentChanged,
InBackpack,
MagicItem,
MasterDungeonMap,
Name,
ObfuscatedName,
Position,
WantsToPickupItem,
Renderable,
};
use specs::prelude::*;
use crate::data::messages;
pub struct ItemCollectionSystem {}
impl<'a> System<'a> for ItemCollectionSystem {
#[allow(clippy::type_complexity)]
type SystemData = (
ReadExpect<'a, Entity>,
WriteStorage<'a, WantsToPickupItem>,
WriteStorage<'a, Position>,
ReadStorage<'a, Name>,
WriteStorage<'a, InBackpack>,
WriteStorage<'a, EquipmentChanged>,
ReadStorage<'a, MagicItem>,
ReadStorage<'a, ObfuscatedName>,
ReadStorage<'a, Beatitude>,
ReadExpect<'a, MasterDungeonMap>,
ReadStorage<'a, Charges>,
);
fn run(&mut self, data: Self::SystemData) {
let (
player_entity,
mut wants_pickup,
mut positions,
names,
mut backpack,
mut equipment_changed,
magic_items,
obfuscated_names,
beatitudes,
dm,
wands,
) = data;
for pickup in wants_pickup.join() {
positions.remove(pickup.item);
backpack.insert(pickup.item, InBackpack { owner: pickup.collected_by }).expect("Unable to pickup item.");
equipment_changed
.insert(pickup.collected_by, EquipmentChanged {})
.expect("Unable to insert EquipmentChanged.");
if pickup.collected_by == *player_entity {
gamelog::Logger
::new()
.append(messages::YOU_PICKUP_ITEM)
.colour(item_colour(pickup.item, &beatitudes))
.append_n(
format!(
"{}",
obfuscate_name(
pickup.item,
&names,
&magic_items,
&obfuscated_names,
&beatitudes,
&dm,
Some(&wands)
).0
)
)
.colour(rltk::WHITE)
.period()
.log();
}
}
wants_pickup.clear();
}
}