Commit graph

14 commits

Author SHA1 Message Date
Llywelwyn
a573971d49 include dep 2023-09-23 22:29:42 +01:00
Llywelwyn
ddcfd72318 fixing up some post-merge errors 2023-09-23 10:43:32 +01:00
Llywelwyn
441b22439f Merge branch 'master' into switching_to_draw_batches 2023-09-23 10:12:26 +01:00
Llywelwyn
85efe13dc5 made the switch to using bracket-lib directly, instead of rltk wrapper
this should solve the build issues; it makes using the non-crashing github build a lot easier, because it lets the explicit rltk dependency be removed.
2023-09-05 02:23:31 +01:00
Llywelwyn
1bea2c0026 testing resizing
strange artifacts with this size of font. seems to be an OpenGL issue (on specific hardware?) - issue is present on two different devices, with different screen resolutions, but disappears when running the WASM build. might be easiest to return to something which doesn't have this issue.
2023-09-03 06:40:27 +01:00
Llywelwyn
3023a33cc5 i/o stuff: skeleton framework for morgue files, and a config.toml file 2023-08-24 22:34:05 +01:00
Llywelwyn
6ee4878602 bumps ver 2023-08-23 22:48:42 +01:00
Llywelwyn
91607fb9ce ApproachAI {} 2023-08-15 19:03:15 +01:00
Llywelwyn
c169a1eae6 combat system overhaul - d20/hack-like 2023-07-28 06:29:59 +01:00
Llywelwyn
85881db62f pre-api removal 2023-07-10 11:46:21 +01:00
Llywelwyn
51060f1a85 saveload system
localstorage isn't supported by wasm, so playing online will probably just not have save games for a while
2023-07-09 12:09:30 +01:00
Llywelwyn
a79669d55c benches 2023-07-08 00:03:46 +01:00
Llywelwyn
0c48519dd7 wasm 2023-07-06 19:07:25 +01:00
Llywelwyn
d3a09df7a8 initial commit
using rltk
2023-07-06 16:47:07 +01:00