Llywelwyn
|
c7fcd301e2
|
character creation starting inventories
|
2023-08-21 09:01:58 +01:00 |
|
Llywelwyn
|
6cef899ef6
|
ai refactor, mob spawns now take into account player level, small fixes
|
2023-07-31 22:24:38 +01:00 |
|
Llywelwyn
|
1239597422
|
decouples depth from difficulty, and renames depth to ID
for future impl of branches
|
2023-07-27 17:59:46 +01:00 |
|
Llywelwyn
|
f53b767376
|
overhaul: data-driven architecture
|
2023-07-25 03:50:50 +01:00 |
|
Llywelwyn
|
b80c3ac9d1
|
FillEdges builder, and a welcome message
|
2023-07-24 19:16:20 +01:00 |
|
Llywelwyn
|
7f0465da73
|
finishes decoupling map from camera
|
2023-07-24 18:53:51 +01:00 |
|
Llywelwyn
|
f9057da71b
|
event logging/game over message
|
2023-07-24 05:31:30 +01:00 |
|
Llywelwyn
|
1f6c04a526
|
atomises item table into sub-tables, adds table rolls to vaults
|
2023-07-23 22:41:24 +01:00 |
|
Llywelwyn
|
dd367dc39b
|
refactors mapgen into chained builders
|
2023-07-21 18:34:08 +01:00 |
|
Llywelwyn
|
8a5600267c
|
flipping vaults
|
2023-07-21 13:35:17 +01:00 |
|
Llywelwyn
|
d1f36499c2
|
vaults
|
2023-07-21 13:06:39 +01:00 |
|
Llywelwyn
|
a3b4688608
|
prefab sectionals and searching on wait
|
2023-07-21 11:11:54 +01:00 |
|
Llywelwyn
|
8664a8e066
|
refactors entity spawning
|
2023-07-21 10:58:58 +01:00 |
|
Llywelwyn
|
e72d1bd694
|
prefabs from ascii
|
2023-07-20 22:30:56 +01:00 |
|