particle effect on items/traps

This commit is contained in:
Llywelwyn 2023-08-21 20:20:46 +01:00
parent 397aa07d60
commit f325d39f4c
7 changed files with 144 additions and 7 deletions

View file

@ -46,7 +46,7 @@
"weight": 0.5, "weight": 0.5,
"value": 50, "value": 50,
"flags": ["CONSUMABLE", "DESTRUCTIBLE"], "flags": ["CONSUMABLE", "DESTRUCTIBLE"],
"effects": { "ranged": "12", "damage": "3d4+3" }, "effects": { "particle_line": "*;#00b7ff;75.0;#f4fc83;100.0", "ranged": "12", "damage": "3d4+3" },
"magic": { "class": "uncommon", "naming": "scroll" } "magic": { "class": "uncommon", "naming": "scroll" }
}, },
{ {
@ -56,7 +56,7 @@
"weight": 0.5, "weight": 0.5,
"value": 100, "value": 100,
"flags": ["CONSUMABLE", "DESTRUCTIBLE"], "flags": ["CONSUMABLE", "DESTRUCTIBLE"],
"effects": { "ranged": "10", "damage": "4d6", "aoe": "2" }, "effects": { "particle": "*;#FFA500;200.0", "ranged": "10", "damage": "4d6", "aoe": "2" },
"magic": { "class": "uncommon", "naming": "scroll" } "magic": { "class": "uncommon", "naming": "scroll" }
}, },
{ {

View file

@ -410,6 +410,22 @@ pub struct Charges {
pub max_uses: i32, pub max_uses: i32,
} }
#[derive(Component, Serialize, Deserialize, Clone)]
pub struct SpawnParticleLine {
pub glyph: rltk::FontCharType,
pub colour: RGB,
pub lifetime_ms: f32,
pub trail_colour: RGB,
pub trail_lifetime_ms: f32,
}
#[derive(Component, Serialize, Deserialize, Clone)]
pub struct SpawnParticleBurst {
pub glyph: rltk::FontCharType,
pub colour: RGB,
pub lifetime_ms: f32,
}
#[derive(Component, Debug, Serialize, Deserialize, Clone)] #[derive(Component, Debug, Serialize, Deserialize, Clone)]
pub struct Destructible {} pub struct Destructible {}

View file

@ -1,4 +1,5 @@
use crate::{Map, Position}; use crate::{Equipped, InBackpack, Map, Position};
use rltk::prelude::*;
use specs::prelude::*; use specs::prelude::*;
pub fn entity_position(ecs: &World, target: Entity) -> Option<usize> { pub fn entity_position(ecs: &World, target: Entity) -> Option<usize> {
@ -18,3 +19,27 @@ pub fn aoe_tiles(map: &Map, target: rltk::Point, radius: i32) -> Vec<usize> {
} }
result result
} }
pub fn find_item_position(ecs: &World, target: Entity) -> Option<i32> {
let positions = ecs.read_storage::<Position>();
let map = ecs.fetch::<Map>();
// Does it have a position?
if let Some(pos) = positions.get(target) {
return Some(map.xy_idx(pos.x, pos.y) as i32);
}
// If not, is it carried?
if let Some(carried) = ecs.read_storage::<InBackpack>().get(target) {
if let Some(pos) = positions.get(carried.owner) {
return Some(map.xy_idx(pos.x, pos.y) as i32);
}
}
// Is it equipped?
if let Some(carried) = ecs.read_storage::<Equipped>().get(target) {
if let Some(pos) = positions.get(carried.owner) {
return Some(map.xy_idx(pos.x, pos.y) as i32);
}
}
// Out of luck: give up
console::log("DEBUGINFO: Failed to find item position");
None
}

View file

@ -1,12 +1,12 @@
use super::{add_effect, get_noncursed, spatial, EffectType, Entity, Targets, World}; use super::{add_effect, get_noncursed, spatial, targeting, EffectType, Entity, Targets, World};
use crate::{ use crate::{
gamelog, gui::item_colour_ecs, gui::obfuscate_name_ecs, gui::renderable_colour, Beatitude, Charges, Confusion, gamelog, gui::item_colour_ecs, gui::obfuscate_name_ecs, gui::renderable_colour, Beatitude, Charges, Confusion,
Consumable, Destructible, Hidden, InflictsDamage, Item, MagicMapper, Player, Prop, ProvidesHealing, Consumable, Destructible, Hidden, InflictsDamage, Item, MagicMapper, Map, Player, Prop, ProvidesHealing,
ProvidesNutrition, RandomNumberGenerator, Renderable, RunState, SingleActivation, BUC, ProvidesNutrition, RandomNumberGenerator, Renderable, RunState, SingleActivation, SpawnParticleBurst,
SpawnParticleLine, BUC,
}; };
use rltk::prelude::*; use rltk::prelude::*;
use specs::prelude::*; use specs::prelude::*;
pub fn item_trigger(source: Option<Entity>, item: Entity, target: &Targets, ecs: &mut World) { pub fn item_trigger(source: Option<Entity>, item: Entity, target: &Targets, ecs: &mut World) {
// Check if the item has charges, etc. // Check if the item has charges, etc.
if let Some(has_charges) = ecs.write_storage::<Charges>().get_mut(item) { if let Some(has_charges) = ecs.write_storage::<Charges>().get_mut(item) {
@ -62,6 +62,41 @@ fn event_trigger(source: Option<Entity>, entity: Entity, target: &Targets, ecs:
let logger = gamelog::Logger::new(); let logger = gamelog::Logger::new();
let mut did_something = false; let mut did_something = false;
// Simple particle spawn
if let Some(part) = ecs.read_storage::<SpawnParticleBurst>().get(entity) {
add_effect(
event.source,
EffectType::Particle {
glyph: part.glyph,
fg: part.colour,
bg: RGB::named(BLACK),
lifespan: part.lifetime_ms,
delay: 0.0,
},
event.target.clone(),
);
}
// Line particle spawn
if let Some(part) = ecs.read_storage::<SpawnParticleLine>().get(entity) {
if let Some(start_pos) = targeting::find_item_position(ecs, entity) {
match target {
Targets::Tile { target } => spawn_line_particles(ecs, start_pos, *target as i32, part),
Targets::TileList { targets } => {
targets.iter().for_each(|target| spawn_line_particles(ecs, start_pos, *target as i32, part))
}
Targets::Entity { target } => {
if let Some(end_pos) = targeting::entity_position(ecs, *target) {
spawn_line_particles(ecs, start_pos, end_pos as i32, part);
}
}
Targets::EntityList { targets } => targets.iter().for_each(|target| {
if let Some(end_pos) = targeting::entity_position(ecs, *target) {
spawn_line_particles(ecs, start_pos, end_pos as i32, part);
}
}),
}
}
}
let (logger, restored_nutrition) = handle_restore_nutrition(ecs, &mut event, logger); let (logger, restored_nutrition) = handle_restore_nutrition(ecs, &mut event, logger);
let (logger, magic_mapped) = handle_magic_mapper(ecs, &mut event, logger); let (logger, magic_mapped) = handle_magic_mapper(ecs, &mut event, logger);
let (logger, healed) = handle_healing(ecs, &mut event, logger); let (logger, healed) = handle_healing(ecs, &mut event, logger);
@ -227,3 +262,36 @@ fn get_entity_targets(target: &Targets) -> Vec<Entity> {
} }
return entities; return entities;
} }
fn spawn_line_particles(ecs: &World, start: i32, end: i32, part: &SpawnParticleLine) {
let map = ecs.fetch::<Map>();
let start_pt = Point::new(start % map.width, start / map.width);
let end_pt = Point::new(end % map.width, end / map.width);
let line = line2d(LineAlg::Bresenham, start_pt, end_pt);
for (i, pt) in line.iter().enumerate() {
add_effect(
None,
EffectType::Particle {
glyph: part.glyph,
fg: part.colour,
bg: RGB::named(BLACK),
lifespan: part.lifetime_ms,
delay: i as f32 * part.lifetime_ms,
},
Targets::Tile { target: map.xy_idx(pt.x, pt.y) },
);
if i > 0 {
add_effect(
None,
EffectType::Particle {
glyph: to_cp437('-'),
fg: part.trail_colour,
bg: RGB::named(BLACK),
lifespan: part.trail_lifetime_ms,
delay: i as f32 * part.lifetime_ms,
},
Targets::Tile { target: map.xy_idx(line[i - 1].x, line[i - 1].y) },
);
}
}
}

View file

@ -610,6 +610,8 @@ fn main() -> rltk::BError {
gs.ecs.register::<EntityMoved>(); gs.ecs.register::<EntityMoved>();
gs.ecs.register::<MultiAttack>(); gs.ecs.register::<MultiAttack>();
gs.ecs.register::<ParticleLifetime>(); gs.ecs.register::<ParticleLifetime>();
gs.ecs.register::<SpawnParticleBurst>();
gs.ecs.register::<SpawnParticleLine>();
gs.ecs.register::<SimpleMarker<SerializeMe>>(); gs.ecs.register::<SimpleMarker<SerializeMe>>();
gs.ecs.register::<SerializationHelper>(); gs.ecs.register::<SerializationHelper>();
gs.ecs.register::<DMSerializationHelper>(); gs.ecs.register::<DMSerializationHelper>();

View file

@ -29,6 +29,8 @@ macro_rules! apply_effects {
"ac" => $eb = $eb.with(ArmourClassBonus { amount: effect.1.parse::<i32>().unwrap() }), "ac" => $eb = $eb.with(ArmourClassBonus { amount: effect.1.parse::<i32>().unwrap() }),
"magicmapper" => $eb = $eb.with(MagicMapper {}), "magicmapper" => $eb = $eb.with(MagicMapper {}),
"digger" => $eb = $eb.with(Digger {}), "digger" => $eb = $eb.with(Digger {}),
"particle_line" => $eb = $eb.with(parse_particle_line(&effect.1)),
"particle" => $eb = $eb.with(parse_particle(&effect.1)),
_ => console::log(format!("Warning: effect {} not implemented.", effect_name)), _ => console::log(format!("Warning: effect {} not implemented.", effect_name)),
} }
} }
@ -875,3 +877,23 @@ fn get_ancestry_string(ancestry: Ancestry) -> &'static str {
Ancestry::NULL => return "NULL", Ancestry::NULL => return "NULL",
} }
} }
fn parse_particle_line(n: &str) -> SpawnParticleLine {
let tokens: Vec<_> = n.split(';').collect();
SpawnParticleLine {
glyph: to_cp437(tokens[0].chars().next().unwrap()),
colour: RGB::from_hex(tokens[1]).expect("Invalid RGB"),
lifetime_ms: tokens[2].parse::<f32>().unwrap(),
trail_colour: RGB::from_hex(tokens[3]).expect("Invalid trail RGB"),
trail_lifetime_ms: tokens[4].parse::<f32>().unwrap(),
}
}
fn parse_particle(n: &str) -> SpawnParticleBurst {
let tokens: Vec<_> = n.split(';').collect();
SpawnParticleBurst {
glyph: to_cp437(tokens[0].chars().next().unwrap()),
colour: RGB::from_hex(tokens[1]).expect("Invalid RGB"),
lifetime_ms: tokens[2].parse::<f32>().unwrap(),
}
}

View file

@ -103,6 +103,8 @@ pub fn save_game(ecs: &mut World) {
Renderable, Renderable,
SingleActivation, SingleActivation,
Skills, Skills,
SpawnParticleBurst,
SpawnParticleLine,
TakingTurn, TakingTurn,
Telepath, Telepath,
Viewshed, Viewshed,
@ -222,6 +224,8 @@ pub fn load_game(ecs: &mut World) {
Renderable, Renderable,
SingleActivation, SingleActivation,
Skills, Skills,
SpawnParticleBurst,
SpawnParticleLine,
TakingTurn, TakingTurn,
Telepath, Telepath,
Viewshed, Viewshed,