overmap travel - needs refactoring urgently, but it works for now
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15 changed files with 150 additions and 110 deletions
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@ -177,6 +177,9 @@ impl PrefabBuilder {
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'^' => {
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build_data.map.tiles[idx] = TileType::ImpassableMountain;
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}
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'1' => {
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build_data.map.tiles[idx] = TileType::ToTown;
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}
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_ => {
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rltk::console::log(format!("Unknown glyph '{}' when loading overmap", ch as u8 as char));
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}
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