overmap travel - needs refactoring urgently, but it works for now
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15 changed files with 150 additions and 110 deletions
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@ -177,6 +177,9 @@ impl PrefabBuilder {
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'^' => {
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build_data.map.tiles[idx] = TileType::ImpassableMountain;
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}
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'1' => {
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build_data.map.tiles[idx] = TileType::ToTown;
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}
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_ => {
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rltk::console::log(format!("Unknown glyph '{}' when loading overmap", ch as u8 as char));
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}
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@ -1,41 +0,0 @@
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~~~~~~~~~.................~~~.......~~~~~~~~~~~~~~~~~~~~~~~~
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~~~~~~~~...........................~~~~~~~~~~~~~~~~~~~~~~~~~
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~~~~~~~............................~~~~~~~~~~~~~~~~~~~~~~~~~
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~~~~....~..........................~~~~~~~~~~~~~.....~~~~~~~
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~~~....~...........................~..~~~~~~~~~~......~~~~~~
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~~~.................~.................~~~~~~~~~........~...~
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~~~.................~.......................................
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~~~~........................................................
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~~~~~~......................................................
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~~~~~~..................................~...................
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~~~~~........~~.........................~...................
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~~~~.......~~..~...........................................~
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~~~........~...............................................~
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~~~~......~...............................................~~
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~~~~~......................................................~
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~~~~~...~................~..................................
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~~~~~~~~~~~............~~~..................................
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~~~~~~~~~~...........~..~...................................
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~~~~~~~~~~~............~....................................
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~~~~~~~~~..............~....................................
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~~~~~~~..............~.....................................~
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~~~~~......................................................~
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~~~~~.................~~...................................~
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~~~~..................~.~~~.................................
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~~~~..............~.......~.................................
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~.................~~..................~~....................
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~...............~..~..................~~~...................
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..~......~~~~~~~~.....~~~.............~~....................
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..~~.....~~~~~~~~~~...~~~...................................
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..~~~~~~~~~~~~~~~~..~~~~~~..................................
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....~~~~~~~~~~~~...~~~~~~~..............~~~~................
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........~~~~~~~~..........~.~....~......~......~.......~....
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~...~...~~~~~~~~...........................................~
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...~~.......~~~~............................................
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~~~..............................~~.........................
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~~~......................................~~~.~~~~...........
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@ -93,7 +93,7 @@ const OVERMAP_TEMPLATE: &str =
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^^^^^^^........................≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.....≈
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^^^^^^^^........@..............≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈....≈
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^^^^^^^^..................≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈...≈≈≈≈≈≈≈≈.≈≈
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^^^^^^^^^.............>...≈≈....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈....≈≈......≈≈≈≈≈≈≈≈≈
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^^^^^^^^^.............1...≈≈....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈....≈≈......≈≈≈≈≈≈≈≈≈
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^^^^^^^^^........≈≈≈≈...≈≈≈≈....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..≈≈≈......≈≈≈≈≈≈≈≈≈
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^^^^^^^^^^......≈≈≈≈≈≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈........≈≈≈≈≈≈≈≈
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^^^^^^^^^^.....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈........≈≈≈≈≈≈≈≈≈
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