fixing up some post-merge errors
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7 changed files with 100 additions and 223 deletions
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@ -111,7 +111,7 @@ pub enum CharCreateResult {
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}
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/// Handles the player character creation screen.
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pub fn character_creation(gs: &mut State, ctx: &mut Rltk) -> CharCreateResult {
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pub fn character_creation(gs: &mut State, ctx: &mut BTerm) -> CharCreateResult {
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ctx.set_active_console(1);
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let runstate = gs.ecs.fetch::<RunState>();
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