refactors mapgen into chained builders
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parent
8a5600267c
commit
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22 changed files with 1381 additions and 1480 deletions
27
src/map_builders/room_based_spawner.rs
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27
src/map_builders/room_based_spawner.rs
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@ -0,0 +1,27 @@
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use super::{spawner, BuilderMap, MetaMapBuilder};
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use rltk::RandomNumberGenerator;
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pub struct RoomBasedSpawner {}
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impl MetaMapBuilder for RoomBasedSpawner {
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fn build_map(&mut self, rng: &mut rltk::RandomNumberGenerator, build_data: &mut BuilderMap) {
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self.build(rng, build_data);
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}
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}
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impl RoomBasedSpawner {
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#[allow(dead_code)]
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pub fn new() -> Box<RoomBasedSpawner> {
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Box::new(RoomBasedSpawner {})
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}
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fn build(&mut self, rng: &mut RandomNumberGenerator, build_data: &mut BuilderMap) {
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if let Some(rooms) = &build_data.rooms {
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for room in rooms.iter().skip(1) {
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spawner::spawn_room(&build_data.map, rng, room, build_data.map.depth, &mut build_data.spawn_list);
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}
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} else {
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panic!("RoomBasedSpawner only works after rooms have been created");
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}
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}
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}
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