refactors mapgen into chained builders

This commit is contained in:
Llywelwyn 2023-07-21 18:34:08 +01:00
parent 8a5600267c
commit dd367dc39b
22 changed files with 1381 additions and 1480 deletions

View file

@ -0,0 +1,27 @@
use super::{spawner, BuilderMap, MetaMapBuilder};
use rltk::RandomNumberGenerator;
pub struct RoomBasedSpawner {}
impl MetaMapBuilder for RoomBasedSpawner {
fn build_map(&mut self, rng: &mut rltk::RandomNumberGenerator, build_data: &mut BuilderMap) {
self.build(rng, build_data);
}
}
impl RoomBasedSpawner {
#[allow(dead_code)]
pub fn new() -> Box<RoomBasedSpawner> {
Box::new(RoomBasedSpawner {})
}
fn build(&mut self, rng: &mut RandomNumberGenerator, build_data: &mut BuilderMap) {
if let Some(rooms) = &build_data.rooms {
for room in rooms.iter().skip(1) {
spawner::spawn_room(&build_data.map, rng, room, build_data.map.depth, &mut build_data.spawn_list);
}
} else {
panic!("RoomBasedSpawner only works after rooms have been created");
}
}
}