removes need to pass BUC to effects
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parent
1d9cb04d1f
commit
db9e04069a
4 changed files with 18 additions and 15 deletions
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@ -1,4 +1,4 @@
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use super::{add_effect, spatial, EffectType, Entity, Targets, World};
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use super::{add_effect, get_noncursed, spatial, EffectType, Entity, Targets, World};
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use crate::{
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gamelog, gui::item_colour_ecs, gui::obfuscate_name_ecs, gui::renderable_colour, Beatitude, Charges, Confusion,
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Consumable, Destructible, Hidden, InflictsDamage, Item, MagicMapper, Player, Prop, ProvidesHealing,
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@ -77,7 +77,12 @@ fn event_trigger(source: Option<Entity>, entity: Entity, target: &Targets, ecs:
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fn handle_restore_nutrition(ecs: &mut World, event: &mut EventInfo, mut logger: gamelog::Logger) -> gamelog::Logger {
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if ecs.read_storage::<ProvidesNutrition>().get(event.entity).is_some() {
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add_effect(event.source, EffectType::RestoreNutrition { buc: event.buc.clone() }, event.target.clone());
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let amount = match event.buc {
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BUC::Blessed => 600,
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BUC::Uncursed => 400,
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BUC::Cursed => 200,
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};
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add_effect(event.source, EffectType::RestoreNutrition { amount }, event.target.clone());
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logger = logger
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.append("You eat the")
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.colour(item_colour_ecs(ecs, event.entity))
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@ -114,7 +119,11 @@ fn handle_healing(ecs: &mut World, event: &mut EventInfo, mut logger: gamelog::L
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_ => 0,
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};
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let roll = rng.roll_dice(healing_item.n_dice + buc_mod, healing_item.sides) + healing_item.modifier;
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add_effect(event.source, EffectType::Healing { amount: roll, buc: event.buc.clone() }, event.target.clone());
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add_effect(
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event.source,
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EffectType::Healing { amount: roll, increment_max: get_noncursed(&event.buc) },
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event.target.clone(),
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);
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for target in get_entity_targets(&event.target) {
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if ecs.read_storage::<Prop>().get(target).is_some() || ecs.read_storage::<Item>().get(target).is_some() {
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continue;
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