generic goto_level, implements backtracking
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6 changed files with 44 additions and 29 deletions
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@ -308,7 +308,7 @@ pub fn random_builder(
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initial_player_level: i32,
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) -> BuilderChain {
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rltk::console::log(format!("DEBUGINFO: Building random (ID:{}, DIFF:{})", new_id, difficulty));
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let mut builder = BuilderChain::new(new_id, width, height, difficulty, "<PLACEHOLDER>", initial_player_level);
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let mut builder = BuilderChain::new(new_id, width, height, difficulty, "the dungeon", initial_player_level);
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let type_roll = rng.roll_dice(1, 2);
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let mut want_doors = true;
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match type_roll {
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