generic goto_level, implements backtracking

This commit is contained in:
Llywelwyn 2023-08-13 09:21:07 +01:00
parent 25befa9343
commit dab0683ffd
6 changed files with 44 additions and 29 deletions

View file

@ -308,7 +308,7 @@ pub fn random_builder(
initial_player_level: i32,
) -> BuilderChain {
rltk::console::log(format!("DEBUGINFO: Building random (ID:{}, DIFF:{})", new_id, difficulty));
let mut builder = BuilderChain::new(new_id, width, height, difficulty, "<PLACEHOLDER>", initial_player_level);
let mut builder = BuilderChain::new(new_id, width, height, difficulty, "the dungeon", initial_player_level);
let type_roll = rng.roll_dice(1, 2);
let mut want_doors = true;
match type_roll {