generic goto_level, implements backtracking

This commit is contained in:
Llywelwyn 2023-08-13 09:21:07 +01:00
parent 25befa9343
commit dab0683ffd
6 changed files with 44 additions and 29 deletions

View file

@ -12,7 +12,7 @@ pub fn forest_builder(
difficulty: i32,
initial_player_level: i32,
) -> BuilderChain {
let mut chain = BuilderChain::new(new_id, width, height, difficulty, "Into the Woods", initial_player_level);
let mut chain = BuilderChain::new(new_id, width, height, difficulty, "the woods", initial_player_level);
chain.start_with(CellularAutomataBuilder::new());
chain.with(AreaStartingPosition::new(XStart::CENTRE, YStart::CENTRE));
chain.with(CullUnreachable::new());