bsp dungeons
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0728a1db41
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d754aed52a
3 changed files with 203 additions and 6 deletions
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@ -1,6 +1,8 @@
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use super::{spawner, Map, Position, Rect, TileType, SHOW_MAPGEN};
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mod simple_map;
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use simple_map::SimpleMapBuilder;
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mod bsp_dungeon;
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use bsp_dungeon::BspDungeonBuilder;
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mod common;
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use common::*;
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use rltk::RandomNumberGenerator;
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@ -16,5 +18,10 @@ pub trait MapBuilder {
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}
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pub fn random_builder(new_depth: i32) -> Box<dyn MapBuilder> {
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return Box::new(SimpleMapBuilder::new(new_depth));
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let mut rng = rltk::RandomNumberGenerator::new();
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let builder = rng.roll_dice(1, 2);
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match builder {
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1 => Box::new(BspDungeonBuilder::new(new_depth)),
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_ => Box::new(SimpleMapBuilder::new(new_depth)),
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}
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}
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