optional sprites for entities
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13 changed files with 48 additions and 37 deletions
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@ -112,26 +112,7 @@ fn make_scroll_name(rng: &mut RandomNumberGenerator) -> String {
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return name;
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}
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const POTION_COLOURS: &[&str] = &[
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"red",
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"orange",
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"yellow",
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"green",
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"blue",
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"indigo",
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"violet",
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"black",
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"white",
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"silver",
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"gold",
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"rainbow",
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"blood",
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"purple",
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"cyan",
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"brown",
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"grey",
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"octarine",
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];
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const POTION_COLOURS: &[&str] = &["blue", "red", "green", "yellow", "black"];
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const POTION_ADJECTIVES: &[&str] = &[
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"swirling",
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"viscous",
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