initial commit

using rltk
This commit is contained in:
Llywelwyn 2023-07-06 16:47:07 +01:00
parent 40a2ac07be
commit d3a09df7a8
29 changed files with 3323 additions and 0 deletions

50
src/damage_system.rs Normal file
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use super::{CombatStats, GameLog, Name, Player, SufferDamage};
use rltk::console;
use specs::prelude::*;
pub struct DamageSystem {}
impl<'a> System<'a> for DamageSystem {
type SystemData = (WriteStorage<'a, CombatStats>, WriteStorage<'a, SufferDamage>);
fn run(&mut self, data: Self::SystemData) {
let (mut stats, mut damage) = data;
for (mut stats, damage) in (&mut stats, &damage).join() {
stats.hp -= damage.amount.iter().sum::<i32>();
}
damage.clear();
}
}
pub fn delete_the_dead(ecs: &mut World) {
let mut dead: Vec<Entity> = Vec::new();
// Using scope to make borrow checker happy
{
let combat_stats = ecs.read_storage::<CombatStats>();
let players = ecs.read_storage::<Player>();
let names = ecs.read_storage::<Name>();
let entities = ecs.entities();
let mut log = ecs.write_resource::<GameLog>();
for (entity, stats) in (&entities, &combat_stats).join() {
if stats.hp < 1 {
let player = players.get(entity);
match player {
None => {
let victim_name = names.get(entity);
if let Some(victim_name) = victim_name {
log.entries.push(format!("{} died!", &victim_name.name));
}
dead.push(entity)
}
Some(_) => console::log("You died."),
}
}
}
}
for victim in dead {
ecs.delete_entity(victim).expect("Unable to delete.");
}
}