particles, and centred camera
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e9cace85c6
commit
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5 changed files with 50 additions and 15 deletions
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@ -2,8 +2,9 @@ use super::{ParticleLifetime, Position, Renderable, Rltk};
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use rltk::RGB;
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use specs::prelude::*;
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pub const SHORT_PARTICLE_LIFETIME: f32 = 100.0;
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// For things which will happen frequently - i.e. attacking.
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pub const DEFAULT_PARTICLE_LIFETIME: f32 = 150.0;
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pub const DEFAULT_PARTICLE_LIFETIME: f32 = 200.0;
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// For exceptional things, like large AOEs, to make sure the
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// player can actually see what's being impacted - i.e. fireball.
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pub const LONG_PARTICLE_LIFETIME: f32 = 300.0;
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@ -56,11 +57,47 @@ impl ParticleBuilder {
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}
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pub fn damage_taken(&mut self, x: i32, y: i32) {
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self.request(x, y, rltk::RGB::named(rltk::ORANGE), rltk::RGB::named(rltk::BLACK), rltk::to_cp437('‼'), 200.0);
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self.request(
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x,
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y,
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rltk::RGB::named(rltk::ORANGE),
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rltk::RGB::named(rltk::BLACK),
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rltk::to_cp437('‼'),
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DEFAULT_PARTICLE_LIFETIME,
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);
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}
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pub fn trap_triggered(&mut self, x: i32, y: i32) {
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self.request(x, y, rltk::RGB::named(rltk::RED), rltk::RGB::named(rltk::RED), rltk::to_cp437('‼'), 200.0);
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self.request(
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x,
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y,
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rltk::RGB::named(rltk::RED),
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rltk::RGB::named(rltk::RED),
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rltk::to_cp437('‼'),
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DEFAULT_PARTICLE_LIFETIME,
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);
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}
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pub fn heal(&mut self, x: i32, y: i32) {
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self.request(
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x,
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y,
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rltk::RGB::named(rltk::GREEN),
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rltk::RGB::named(rltk::BLACK),
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rltk::to_cp437('♥'),
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DEFAULT_PARTICLE_LIFETIME,
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);
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}
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pub fn kick(&mut self, x: i32, y: i32) {
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self.request(
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x,
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y,
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rltk::RGB::named(rltk::CHOCOLATE),
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rltk::RGB::named(rltk::BLACK),
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rltk::to_cp437('‼'),
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SHORT_PARTICLE_LIFETIME,
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);
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}
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// Makes a particle request in the shape of an 'x'. Sort of.
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