sorry - swapping from rustfmt to prettier-rust
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93 changed files with 2797 additions and 2021 deletions
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@ -1,4 +1,4 @@
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use super::{draw_corridor, BuilderMap, InitialMapBuilder, Rect, TileType};
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use super::{ draw_corridor, BuilderMap, InitialMapBuilder, Rect, TileType };
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use rltk::RandomNumberGenerator;
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const MIN_ROOM_SIZE: i32 = 8;
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@ -36,7 +36,7 @@ impl BspInteriorBuilder {
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for y in room.y1..room.y2 {
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for x in room.x1..room.x2 {
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let idx = build_data.map.xy_idx(x, y);
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if idx > 0 && idx < ((build_data.map.width * build_data.map.height) - 1) as usize {
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if idx > 0 && idx < ((build_data.map.width * build_data.map.height - 1) as usize) {
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build_data.map.tiles[idx] = TileType::Floor;
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}
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}
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