sorry - swapping from rustfmt to prettier-rust

This commit is contained in:
Llywelwyn 2023-08-23 01:22:09 +01:00
parent 281396f9ce
commit c2c7e0bd52
93 changed files with 2797 additions and 2021 deletions

View file

@ -1,5 +1,15 @@
use super::{
gamelog, gui::renderable_colour, Equipped, InBackpack, Item, LootTable, Name, Player, Pools, Position, Renderable,
gamelog,
gui::renderable_colour,
Equipped,
InBackpack,
Item,
LootTable,
Name,
Player,
Pools,
Position,
Renderable,
RunState,
};
use rltk::prelude::*;
@ -24,7 +34,8 @@ pub fn delete_the_dead(ecs: &mut World) {
if let Some(victim_name) = victim_name {
let item = items.get(entity);
if let Some(_item) = item {
gamelog::Logger::new()
gamelog::Logger
::new()
.append("The")
.colour(renderable_colour(&renderables, entity))
.append(&victim_name.name)
@ -32,7 +43,8 @@ pub fn delete_the_dead(ecs: &mut World) {
.append("is destroyed!")
.log();
} else {
gamelog::Logger::new()
gamelog::Logger
::new()
.append("The")
.colour(renderable_colour(&renderables, entity))
.append(&victim_name.name)
@ -41,7 +53,7 @@ pub fn delete_the_dead(ecs: &mut World) {
.log();
}
}
dead.push(entity)
dead.push(entity);
}
// The player died, go to GameOver.
Some(_) => {
@ -60,7 +72,7 @@ pub fn delete_the_dead(ecs: &mut World) {
&loot.0,
None,
crate::raws::SpawnType::AtPosition { x: loot.1.x, y: loot.1.y },
0,
0
);
}
for item in items_to_delete {
@ -104,8 +116,11 @@ fn handle_dead_entity_items(ecs: &mut World, dead: &Vec<Entity>) -> (Vec<Entity>
if let Some(table) = loot_tables.get(*victim) {
let roll: f32 = rng.rand();
if roll < table.chance {
let potential_drop =
crate::raws::roll_on_loot_table(&crate::raws::RAWS.lock().unwrap(), &mut rng, &table.table);
let potential_drop = crate::raws::roll_on_loot_table(
&crate::raws::RAWS.lock().unwrap(),
&mut rng,
&table.table
);
if let Some(id) = potential_drop {
if let Some(pos) = pos {
to_spawn.push((id, pos.clone()));