sorry - swapping from rustfmt to prettier-rust
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281396f9ce
commit
c2c7e0bd52
93 changed files with 2797 additions and 2021 deletions
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@ -1,5 +1,15 @@
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use super::{
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gamelog, gui::renderable_colour, Equipped, InBackpack, Item, LootTable, Name, Player, Pools, Position, Renderable,
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gamelog,
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gui::renderable_colour,
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Equipped,
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InBackpack,
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Item,
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LootTable,
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Name,
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Player,
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Pools,
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Position,
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Renderable,
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RunState,
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};
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use rltk::prelude::*;
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@ -24,7 +34,8 @@ pub fn delete_the_dead(ecs: &mut World) {
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if let Some(victim_name) = victim_name {
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let item = items.get(entity);
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if let Some(_item) = item {
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gamelog::Logger::new()
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gamelog::Logger
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::new()
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.append("The")
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.colour(renderable_colour(&renderables, entity))
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.append(&victim_name.name)
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@ -32,7 +43,8 @@ pub fn delete_the_dead(ecs: &mut World) {
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.append("is destroyed!")
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.log();
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} else {
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gamelog::Logger::new()
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gamelog::Logger
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::new()
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.append("The")
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.colour(renderable_colour(&renderables, entity))
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.append(&victim_name.name)
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@ -41,7 +53,7 @@ pub fn delete_the_dead(ecs: &mut World) {
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.log();
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}
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}
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dead.push(entity)
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dead.push(entity);
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}
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// The player died, go to GameOver.
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Some(_) => {
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@ -60,7 +72,7 @@ pub fn delete_the_dead(ecs: &mut World) {
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&loot.0,
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None,
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crate::raws::SpawnType::AtPosition { x: loot.1.x, y: loot.1.y },
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0,
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0
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);
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}
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for item in items_to_delete {
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@ -104,8 +116,11 @@ fn handle_dead_entity_items(ecs: &mut World, dead: &Vec<Entity>) -> (Vec<Entity>
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if let Some(table) = loot_tables.get(*victim) {
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let roll: f32 = rng.rand();
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if roll < table.chance {
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let potential_drop =
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crate::raws::roll_on_loot_table(&crate::raws::RAWS.lock().unwrap(), &mut rng, &table.table);
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let potential_drop = crate::raws::roll_on_loot_table(
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&crate::raws::RAWS.lock().unwrap(),
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&mut rng,
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&table.table
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);
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if let Some(id) = potential_drop {
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if let Some(pos) = pos {
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to_spawn.push((id, pos.clone()));
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