removes monster to-hit bonus from player
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8 changed files with 41 additions and 12 deletions
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@ -17,7 +17,7 @@ pub fn hp_per_level(rng: &mut rltk::RandomNumberGenerator, constitution: i32) ->
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#[allow(dead_code)]
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/// Returns a total HP roll for a player, based on a given constitution score and level.
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pub fn player_hp_at_level(rng: &mut rltk::RandomNumberGenerator, constitution: i32, level: i32) -> i32 {
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let mut total = 10 + attr_bonus(constitution);
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let mut total = 8 + attr_bonus(constitution);
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for _i in 0..level {
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total += hp_per_level(rng, constitution);
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}
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