removes monster to-hit bonus from player
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8 changed files with 41 additions and 12 deletions
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@ -316,6 +316,11 @@ pub struct ArmourClassBonus {
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pub amount: i32,
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}
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#[derive(Component, ConvertSaveload, Clone)]
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pub struct ToHitBonus {
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pub amount: i32,
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}
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#[derive(Component, Serialize, Deserialize, Clone)]
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pub struct Equippable {
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pub slot: EquipmentSlot,
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