Merge branch 'master' into notan
keeping things up to date. lets not have any annoying conflicts to fix later.
This commit is contained in:
commit
bb775761de
14 changed files with 703 additions and 5 deletions
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@ -431,6 +431,15 @@ pub enum BUC {
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Blessed,
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}
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impl BUC {
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pub fn noncursed(&self) -> bool {
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match self {
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BUC::Cursed => false,
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_ => true,
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}
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}
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}
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#[derive(Component, Debug, Serialize, Deserialize, Eq, PartialEq, Hash, Clone)]
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pub struct Beatitude {
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pub buc: BUC,
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@ -659,11 +668,45 @@ pub enum Intrinsic {
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Speed, // 4/3x speed multiplier
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}
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impl Intrinsic {
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pub fn describe(&self) -> &str {
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match self {
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Intrinsic::Regeneration => "regenerates health",
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Intrinsic::Speed => "is hasted",
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}
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}
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}
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#[derive(Component, Serialize, Deserialize, Debug, Clone)]
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pub struct Intrinsics {
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pub list: HashSet<Intrinsic>,
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}
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impl Intrinsics {
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pub fn describe(&self) -> String {
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let mut descriptions = Vec::new();
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for intrinsic in &self.list {
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descriptions.push(intrinsic.describe());
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}
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match descriptions.len() {
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0 =>
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unreachable!("describe() should never be called on an empty Intrinsics component."),
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1 => format!("It {}.", descriptions[0]),
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_ => {
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let last = descriptions.pop().unwrap();
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let joined = descriptions.join(", ");
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format!("It {}, and {}.", joined, last)
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}
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}
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}
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}
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#[derive(Component, Serialize, Deserialize, Debug, Clone)]
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pub struct IntrinsicChanged {
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pub gained: HashSet<Intrinsic>,
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pub lost: HashSet<Intrinsic>,
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}
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#[derive(Component, Debug, ConvertSaveload, Clone)]
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pub struct InflictsDamage {
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pub damage_type: DamageType,
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