the town
This commit is contained in:
parent
5f091bc2ab
commit
b940142f16
14 changed files with 529 additions and 45 deletions
92
src/bystander_ai_system.rs
Normal file
92
src/bystander_ai_system.rs
Normal file
|
|
@ -0,0 +1,92 @@
|
|||
use super::{gamelog, Bystander, EntityMoved, Map, Name, Point, Position, Quips, RunState, Viewshed};
|
||||
use specs::prelude::*;
|
||||
|
||||
pub struct BystanderAI {}
|
||||
|
||||
impl<'a> System<'a> for BystanderAI {
|
||||
#[allow(clippy::type_complexity)]
|
||||
type SystemData = (
|
||||
WriteExpect<'a, Map>,
|
||||
ReadExpect<'a, RunState>,
|
||||
Entities<'a>,
|
||||
WriteStorage<'a, Viewshed>,
|
||||
ReadStorage<'a, Bystander>,
|
||||
WriteStorage<'a, Position>,
|
||||
WriteStorage<'a, EntityMoved>,
|
||||
WriteExpect<'a, rltk::RandomNumberGenerator>,
|
||||
ReadExpect<'a, Point>,
|
||||
WriteStorage<'a, Quips>,
|
||||
ReadStorage<'a, Name>,
|
||||
);
|
||||
|
||||
fn run(&mut self, data: Self::SystemData) {
|
||||
let (
|
||||
mut map,
|
||||
runstate,
|
||||
entities,
|
||||
mut viewshed,
|
||||
bystander,
|
||||
mut position,
|
||||
mut entity_moved,
|
||||
mut rng,
|
||||
player_pos,
|
||||
mut quips,
|
||||
names,
|
||||
) = data;
|
||||
|
||||
if *runstate != RunState::MonsterTurn {
|
||||
return;
|
||||
}
|
||||
|
||||
for (entity, mut viewshed, _bystander, mut pos) in (&entities, &mut viewshed, &bystander, &mut position).join()
|
||||
{
|
||||
// Possibly quip
|
||||
let quip = quips.get_mut(entity);
|
||||
if let Some(quip) = quip {
|
||||
if !quip.available.is_empty()
|
||||
&& viewshed.visible_tiles.contains(&player_pos)
|
||||
&& rng.roll_dice(1, 20) == 1
|
||||
{
|
||||
let name = names.get(entity);
|
||||
let quip_index = if quip.available.len() == 1 {
|
||||
0
|
||||
} else {
|
||||
(rng.roll_dice(1, quip.available.len() as i32) - 1) as usize
|
||||
};
|
||||
gamelog::Logger::new()
|
||||
.npc_name(&name.unwrap().name)
|
||||
.append_n("says \"")
|
||||
.append_n(&quip.available[quip_index])
|
||||
.append("\"")
|
||||
.log();
|
||||
quip.available.remove(quip_index);
|
||||
}
|
||||
}
|
||||
|
||||
// Try to move randomly
|
||||
let mut x = pos.x;
|
||||
let mut y = pos.y;
|
||||
let move_roll = rng.roll_dice(1, 8);
|
||||
match move_roll {
|
||||
1 => x -= 1,
|
||||
2 => x += 1,
|
||||
3 => y -= 1,
|
||||
4 => y += 1,
|
||||
_ => {}
|
||||
}
|
||||
|
||||
if x > 0 && x < map.width - 1 && y > 0 && y < map.height - 1 {
|
||||
let dest_idx = map.xy_idx(x, y);
|
||||
if !map.blocked[dest_idx] {
|
||||
let idx = map.xy_idx(pos.x, pos.y);
|
||||
map.blocked[idx] = false;
|
||||
pos.x = x;
|
||||
pos.y = y;
|
||||
entity_moved.insert(entity, EntityMoved {}).expect("Unable to insert marker");
|
||||
map.blocked[dest_idx] = true;
|
||||
viewshed.dirty = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue