fun with layers, and inventory display refactor
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7 changed files with 122 additions and 129 deletions
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@ -253,7 +253,7 @@ fn wall_glyph(map: &Map, x: i32, y: i32) -> rltk::FontCharType {
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}
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match mask {
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0 => 9, // Pillar because we can't see neighbors
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0 => 254, // ■ (254) square pillar; but maybe ○ (9) looks better
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1 => 186, // Wall only to the north
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2 => 186, // Wall only to the south
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3 => 186, // Wall to the north and south
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