delayed particles
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2 changed files with 112 additions and 10 deletions
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@ -251,7 +251,7 @@ impl GameState for State {
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}
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// Clear screen
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ctx.cls();
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particle_system::cull_dead_particles(&mut self.ecs, ctx);
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particle_system::particle_ticker(&mut self.ecs, ctx);
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match new_runstate {
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RunState::MainMenu { .. } => {}
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