proper alt sprite and render order swaps
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06d5674199
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8 changed files with 42 additions and 10 deletions
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@ -62,6 +62,7 @@ pub fn player(ecs: &mut World, player_x: i32, player_y: i32) -> Entity {
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fg: RGB::named(YELLOW),
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bg: RGB::named(BLACK),
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render_order: 2,
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alt_render_order: None,
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})
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.with(Bleeds { colour: RGB::named(BLOODSTAIN_COLOUR) })
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.with(Player {})
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