Speed with TURN_COST and slight randomisation to reduce predictability
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12 changed files with 200 additions and 145 deletions
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@ -217,7 +217,7 @@ impl<'a> System<'a> for ItemUseSystem {
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let hc = hunger_clock.get_mut(target);
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if let Some(hc) = hc {
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hc.state = HungerState::Satiated;
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hc.duration = 50;
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hc.duration = 200;
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}
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}
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}
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