Speed with TURN_COST and slight randomisation to reduce predictability

This commit is contained in:
Llywelwyn 2023-07-31 05:07:41 +01:00
parent dce40ac741
commit aac6e0ad02
12 changed files with 200 additions and 145 deletions

View file

@ -217,7 +217,7 @@ impl<'a> System<'a> for ItemUseSystem {
let hc = hunger_clock.get_mut(target);
if let Some(hc) = hc {
hc.state = HungerState::Satiated;
hc.duration = 50;
hc.duration = 200;
}
}
}