Speed with TURN_COST and slight randomisation to reduce predictability
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12 changed files with 200 additions and 145 deletions
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@ -52,6 +52,9 @@ pub struct Energy {
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pub speed: i32,
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}
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#[derive(Component, Debug, Serialize, Deserialize, Clone)]
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pub struct Clock {}
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#[derive(Component, Debug, Serialize, Deserialize, Clone)]
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pub struct TakingTurn {}
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