town tweaks, themes
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5 changed files with 268 additions and 255 deletions
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@ -4,6 +4,7 @@ use specs::prelude::*;
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use std::collections::HashSet;
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mod tiletype;
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pub use tiletype::{tile_cost, tile_opaque, tile_walkable, TileType};
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pub mod themes;
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// FIXME: If the map size gets too small, entities stop being rendered starting from the right.
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// i.e. on a map size of 40*40, only entities to the left of the player are rendered.
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