town tweaks, themes

This commit is contained in:
Llywelwyn 2023-07-26 02:30:25 +01:00
parent f2fabafe57
commit a54e604681
5 changed files with 268 additions and 255 deletions

View file

@ -4,6 +4,7 @@ use specs::prelude::*;
use std::collections::HashSet;
mod tiletype;
pub use tiletype::{tile_cost, tile_opaque, tile_walkable, TileType};
pub mod themes;
// FIXME: If the map size gets too small, entities stop being rendered starting from the right.
// i.e. on a map size of 40*40, only entities to the left of the player are rendered.